On 11/27/18 2:49 AM, Emilio G. Cota wrote:
On Mon, Nov 26, 2018 at 16:06:37 +0800, Xiao Guangrong wrote:
+ /* after the user fills the request, the bit is flipped. */
+ uint64_t request_fill_bitmap QEMU_ALIGNED(SMP_CACHE_BYTES);
+ /* after handles the request, the thread flips the bit. */
+ uint64_t request_done_bitmap QEMU_ALIGNED(SMP_CACHE_BYTES);
Use DECLARE_BITMAP, otherwise you'll get type errors as David
pointed out.
If we do it, the field becomes a pointer... that complicates the
thing.
Not necessarily, see below.
On Mon, Nov 26, 2018 at 16:18:24 +0800, Xiao Guangrong wrote:
On 11/24/18 8:17 AM, Emilio G. Cota wrote:
On Thu, Nov 22, 2018 at 15:20:25 +0800, guangrong.xiao@xxxxxxxxx wrote:
+static uint64_t get_free_request_bitmap(Threads *threads, ThreadLocal *thread)
+{
+ uint64_t request_fill_bitmap, request_done_bitmap, result_bitmap;
+
+ request_fill_bitmap = atomic_rcu_read(&thread->request_fill_bitmap);
+ request_done_bitmap = atomic_rcu_read(&thread->request_done_bitmap);
+ bitmap_xor(&result_bitmap, &request_fill_bitmap, &request_done_bitmap,
+ threads->thread_requests_nr);
This is not wrong, but it's a big ugly. Instead, I would:
- Introduce bitmap_xor_atomic in a previous patch
- Use bitmap_xor_atomic here, getting rid of the rcu reads
Hmm, however, we do not need atomic xor operation here... that should be slower than
just two READ_ONCE calls.
If you use DECLARE_BITMAP, you get an in-place array. On a 64-bit
host, that'd be
unsigned long foo[1]; /* [2] on 32-bit */
Then again on 64-bit hosts, bitmap_xor_atomic would reduce
to 2 atomic reads:
static inline void bitmap_xor_atomic(unsigned long *dst,
const unsigned long *src1, const unsigned long *src2, long nbits)
{
if (small_nbits(nbits)) {
*dst = atomic_read(src1) ^ atomic_read(&src2);
} else {
slow_bitmap_xor_atomic(dst, src1, src2, nbits);
We needn't do inplace xor operation. i.e, we just fetch the bitmaps to
the local variables do xor locally.
So we need additional complicity to handle the case that is !small_nbits(nbits)
... but it is really not a big deal as you said, it just couple of codes.
However, use u64 for the purpose that only 64 indexes are allowed is more
straightforward and can be naturally understood. :)