On 02/07/2018 12:14, Wanpeng Li wrote: > + unsigned long flags, ipi_bitmap_low = 0, ipi_bitmap_high = 0, icr = 0; > + int cpu, apic_id, ret = 1; > + > + if (cpumask_empty(mask)) > + return true; > + > + local_irq_save(flags); > + > + for_each_cpu(cpu, mask) { > + apic_id = per_cpu(x86_cpu_to_apicid, cpu); > + if (apic_id < BITS_PER_LONG) > + __set_bit(apic_id, &ipi_bitmap_low); > + else if (apic_id < 2 * BITS_PER_LONG) > + __set_bit(apic_id - BITS_PER_LONG, &ipi_bitmap_high); > + else > + goto ipi_mask_done; > + } CPU masks are themselves bitmaps made of longs, so you should be able to avoid the loop here. > +static void kvm_send_ipi_mask(const struct cpumask *mask, int vector) > +{ > + if (!__send_ipi_mask(mask, vector)) > + orig_apic.send_IPI_mask(mask, vector); > +} > + > +static void kvm_send_ipi_mask_allbutself(const struct cpumask *mask, int vector) > +{ > + unsigned int this_cpu = smp_processor_id(); > + struct cpumask new_mask; > + const struct cpumask *local_mask; > + > + cpumask_copy(&new_mask, mask); > + cpumask_clear_cpu(this_cpu, &new_mask); > + local_mask = &new_mask; > + if (!__send_ipi_mask(local_mask, vector)) > + orig_apic.send_IPI_mask_allbutself(mask, vector); > +} Likewise, here it should be possible to check the highest bit in the mask before copying it. Paolo