[PATCH 04/33] arm64: Use update{,_tsk}_thread_flag()

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From: Dave Martin <Dave.Martin@xxxxxxx>

This patch uses the new update_thread_flag() helpers to simplify a
couple of if () set; else clear; constructs.

No functional change.

Signed-off-by: Dave Martin <Dave.Martin@xxxxxxx>
Reviewed-by: Alex Bennée <alex.bennee@xxxxxxxxxx>
Acked-by: Marc Zyngier <marc.zyngier@xxxxxxx>
Acked-by: Catalin Marinas <catalin.marinas@xxxxxxx>
Cc: Will Deacon <will.deacon@xxxxxxx>
Signed-off-by: Marc Zyngier <marc.zyngier@xxxxxxx>
---
 arch/arm64/kernel/fpsimd.c | 18 ++++++++----------
 1 file changed, 8 insertions(+), 10 deletions(-)

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 12e1c967c7b5..9d853732f9f4 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -618,10 +618,8 @@ int sve_set_vector_length(struct task_struct *task,
 	task->thread.sve_vl = vl;
 
 out:
-	if (flags & PR_SVE_VL_INHERIT)
-		set_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
-	else
-		clear_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
+	update_tsk_thread_flag(task, TIF_SVE_VL_INHERIT,
+			       flags & PR_SVE_VL_INHERIT);
 
 	return 0;
 }
@@ -910,12 +908,12 @@ void fpsimd_thread_switch(struct task_struct *next)
 		 * the TIF_FOREIGN_FPSTATE flag so the state will be loaded
 		 * upon the next return to userland.
 		 */
-		if (__this_cpu_read(fpsimd_last_state.st) ==
-			&next->thread.uw.fpsimd_state
-		    && next->thread.fpsimd_cpu == smp_processor_id())
-			clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
-		else
-			set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
+		bool wrong_task = __this_cpu_read(fpsimd_last_state.st) !=
+					&next->thread.uw.fpsimd_state;
+		bool wrong_cpu = next->thread.fpsimd_cpu != smp_processor_id();
+
+		update_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE,
+				       wrong_task || wrong_cpu);
 	}
 }
 
-- 
2.17.1




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