As we're moving towards a much more dynamic way to compute our HYP VA, let's express the mask in a slightly different way. Instead of comparing the idmap position to the "low" VA mask, we directly compute the mask by taking into account the idmap's (VA_BIT-1) bit. No functionnal change. Reviewed-by: Christoffer Dall <christoffer.dall@xxxxxxxxxx> Signed-off-by: Marc Zyngier <marc.zyngier@xxxxxxx> --- arch/arm64/kvm/va_layout.c | 17 ++++++----------- 1 file changed, 6 insertions(+), 11 deletions(-) diff --git a/arch/arm64/kvm/va_layout.c b/arch/arm64/kvm/va_layout.c index 45e7802328d4..2bcbc1d33b64 100644 --- a/arch/arm64/kvm/va_layout.c +++ b/arch/arm64/kvm/va_layout.c @@ -21,24 +21,19 @@ #include <asm/insn.h> #include <asm/kvm_mmu.h> -#define HYP_PAGE_OFFSET_HIGH_MASK ((UL(1) << VA_BITS) - 1) -#define HYP_PAGE_OFFSET_LOW_MASK ((UL(1) << (VA_BITS - 1)) - 1) - static u64 va_mask; static void compute_layout(void) { phys_addr_t idmap_addr = __pa_symbol(__hyp_idmap_text_start); - unsigned long mask = HYP_PAGE_OFFSET_HIGH_MASK; + u64 hyp_va_msb; - /* - * Activate the lower HYP offset only if the idmap doesn't - * clash with it, - */ - if (idmap_addr > HYP_PAGE_OFFSET_LOW_MASK) - mask = HYP_PAGE_OFFSET_LOW_MASK; + /* Where is my RAM region? */ + hyp_va_msb = idmap_addr & BIT(VA_BITS - 1); + hyp_va_msb ^= BIT(VA_BITS - 1); - va_mask = mask; + va_mask = GENMASK_ULL(VA_BITS - 2, 0); + va_mask |= hyp_va_msb; } static u32 compute_instruction(int n, u32 rd, u32 rn) -- 2.14.2