GCC 8 emitted MOVDQU when compiling vmx.elf, but we do not enable CR4.OSFXSR in that test, so the instruction throws #UD. This patch forbids sse instructions, instead of enabling CR4.OSFXSR, as I think it's better to keep the environment minimal. Paolo suggested a way to keep sse around the function that uses it, allowing us to disable all sse instructions. Signed-off-by: Radim Krčmář <rkrcmar@xxxxxxxxxx> --- v2: add -mno-sse [Paolo] --- x86/Makefile.x86_64 | 2 +- x86/emulator.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/x86/Makefile.x86_64 b/x86/Makefile.x86_64 index 623fc5b37726..af2f1dd8ce55 100644 --- a/x86/Makefile.x86_64 +++ b/x86/Makefile.x86_64 @@ -1,7 +1,7 @@ cstart.o = $(TEST_DIR)/cstart64.o bits = 64 ldarch = elf64-x86-64 -COMMON_CFLAGS += -mno-red-zone +COMMON_CFLAGS += -mno-red-zone -mno-sse -mno-sse2 cflatobjs += lib/x86/setjmp64.o cflatobjs += lib/x86/intel-iommu.o diff --git a/x86/emulator.c b/x86/emulator.c index e6f27cccd031..c74237fb1b23 100644 --- a/x86/emulator.c +++ b/x86/emulator.c @@ -652,7 +652,7 @@ static bool sseeq(sse_union *v1, sse_union *v2) return ok; } -static void test_sse(sse_union *mem) +static __attribute__((target("sse"))) void test_sse(sse_union *mem) { sse_union v; -- 2.16.2