On 10/01/2018 22:53, David Hildenbrand wrote: > > +typedef uint64_t pgdval_t; /* Region-1 table entry */ > +typedef uint64_t p4dval_t; /* Region-2 table entry*/ > +typedef uint64_t pudval_t; /* Region-3 table Entry */ > +typedef uint64_t pmdval_t; /* Segment table entry */ > +typedef uint64_t pteval_t; /* Page table entry */ > + > +typedef struct { pgdval_t pgd; } pgd_t; > +typedef struct { p4dval_t p4d; } p4d_t; > +typedef struct { pudval_t pud; } pud_t; > +typedef struct { pmdval_t pmd; } pmd_t; > +typedef struct { pteval_t pte; } pte_t; > + > +#define pgd_val(x) ((x).pgd) > +#define p4d_val(x) ((x).p4d) > +#define pud_val(x) ((x).pud) > +#define pmd_val(x) ((x).pmd) > +#define pte_val(x) ((x).pte) > + > +#define __pgd(x) ((pgd_t) { (x) } ) > +#define __p4d(x) ((p4d_t) { (x) } ) > +#define __pud(x) ((pud_t) { (x) } ) > +#define __pmd(x) ((pmd_t) { (x) } ) > +#define __pte(x) ((pte_t) { (x) } ) > + You don't need to do this. Using recursive functions as in x86 is perfectly okay (just use pte_t as an opaque struct for type safety) if you prefer. Paolo