Re: [virtio-dev] Re: [PATCH v15 3/5] virtio-balloon: VIRTIO_BALLOON_F_SG

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On 09/29/2017 12:01 PM, Michael S. Tsirkin wrote:
On Fri, Sep 08, 2017 at 07:09:24PM +0800, Wei Wang wrote:
On 09/08/2017 11:36 AM, Michael S. Tsirkin wrote:
On Tue, Aug 29, 2017 at 11:09:18AM +0800, Wei Wang wrote:
On 08/29/2017 02:03 AM, Michael S. Tsirkin wrote:
On Mon, Aug 28, 2017 at 06:08:31PM +0800, Wei Wang wrote:
Add a new feature, VIRTIO_BALLOON_F_SG, which enables the transfer
of balloon (i.e. inflated/deflated) pages using scatter-gather lists
to the host.

The implementation of the previous virtio-balloon is not very
efficient, because the balloon pages are transferred to the
host one by one. Here is the breakdown of the time in percentage
spent on each step of the balloon inflating process (inflating
7GB of an 8GB idle guest).

1) allocating pages (6.5%)
2) sending PFNs to host (68.3%)
3) address translation (6.1%)
4) madvise (19%)

It takes about 4126ms for the inflating process to complete.
The above profiling shows that the bottlenecks are stage 2)
and stage 4).

This patch optimizes step 2) by transferring pages to the host in
sgs. An sg describes a chunk of guest physically continuous pages.
With this mechanism, step 4) can also be optimized by doing address
translation and madvise() in chunks rather than page by page.

With this new feature, the above ballooning process takes ~597ms
resulting in an improvement of ~86%.

TODO: optimize stage 1) by allocating/freeing a chunk of pages
instead of a single page each time.

Signed-off-by: Wei Wang <wei.w.wang@xxxxxxxxx>
Signed-off-by: Liang Li <liang.z.li@xxxxxxxxx>
Suggested-by: Michael S. Tsirkin <mst@xxxxxxxxxx>
---
    drivers/virtio/virtio_balloon.c     | 171 ++++++++++++++++++++++++++++++++----
    include/uapi/linux/virtio_balloon.h |   1 +
    2 files changed, 155 insertions(+), 17 deletions(-)

diff --git a/drivers/virtio/virtio_balloon.c b/drivers/virtio/virtio_balloon.c
index f0b3a0b..8ecc1d4 100644
--- a/drivers/virtio/virtio_balloon.c
+++ b/drivers/virtio/virtio_balloon.c
@@ -32,6 +32,8 @@
    #include <linux/mm.h>
    #include <linux/mount.h>
    #include <linux/magic.h>
+#include <linux/xbitmap.h>
+#include <asm/page.h>
    /*
     * Balloon device works in 4K page units.  So each page is pointed to by
@@ -79,6 +81,9 @@ struct virtio_balloon {
    	/* Synchronize access/update to this struct virtio_balloon elements */
    	struct mutex balloon_lock;
+	/* The xbitmap used to record balloon pages */
+	struct xb page_xb;
+
    	/* The array of pfns we tell the Host about. */
    	unsigned int num_pfns;
    	__virtio32 pfns[VIRTIO_BALLOON_ARRAY_PFNS_MAX];
@@ -141,13 +146,111 @@ static void set_page_pfns(struct virtio_balloon *vb,
    					  page_to_balloon_pfn(page) + i);
    }
+static int add_one_sg(struct virtqueue *vq, void *addr, uint32_t size)
+{
+	struct scatterlist sg;
+
+	sg_init_one(&sg, addr, size);
+	return virtqueue_add_inbuf(vq, &sg, 1, vq, GFP_KERNEL);
+}
+
+static void send_balloon_page_sg(struct virtio_balloon *vb,
+				 struct virtqueue *vq,
+				 void *addr,
+				 uint32_t size,
+				 bool batch)
+{
+	unsigned int len;
+	int err;
+
+	err = add_one_sg(vq, addr, size);
+	/* Sanity check: this can't really happen */
+	WARN_ON(err);
It might be cleaner to detect that add failed due to
ring full and kick then. Just an idea, up to you
whether to do it.

+
+	/* If batching is in use, we batch the sgs till the vq is full. */
+	if (!batch || !vq->num_free) {
+		virtqueue_kick(vq);
+		wait_event(vb->acked, virtqueue_get_buf(vq, &len));
+		/* Release all the entries if there are */
Meaning
	Account for all used entries if any
?

+		while (virtqueue_get_buf(vq, &len))
+			;
Above code is reused below. Add a function?

+	}
+}
+
+/*
+ * Send balloon pages in sgs to host. The balloon pages are recorded in the
+ * page xbitmap. Each bit in the bitmap corresponds to a page of PAGE_SIZE.
+ * The page xbitmap is searched for continuous "1" bits, which correspond
+ * to continuous pages, to chunk into sgs.
+ *
+ * @page_xb_start and @page_xb_end form the range of bits in the xbitmap that
+ * need to be searched.
+ */
+static void tell_host_sgs(struct virtio_balloon *vb,
+			  struct virtqueue *vq,
+			  unsigned long page_xb_start,
+			  unsigned long page_xb_end)
+{
+	unsigned long sg_pfn_start, sg_pfn_end;
+	void *sg_addr;
+	uint32_t sg_len, sg_max_len = round_down(UINT_MAX, PAGE_SIZE);
+
+	sg_pfn_start = page_xb_start;
+	while (sg_pfn_start < page_xb_end) {
+		sg_pfn_start = xb_find_next_bit(&vb->page_xb, sg_pfn_start,
+						page_xb_end, 1);
+		if (sg_pfn_start == page_xb_end + 1)
+			break;
+		sg_pfn_end = xb_find_next_bit(&vb->page_xb, sg_pfn_start + 1,
+					      page_xb_end, 0);
+		sg_addr = (void *)pfn_to_kaddr(sg_pfn_start);
+		sg_len = (sg_pfn_end - sg_pfn_start) << PAGE_SHIFT;
+		while (sg_len > sg_max_len) {
+			send_balloon_page_sg(vb, vq, sg_addr, sg_max_len, 1);
Last argument should be true, not 1.

+			sg_addr += sg_max_len;
+			sg_len -= sg_max_len;
+		}
+		send_balloon_page_sg(vb, vq, sg_addr, sg_len, 1);
+		xb_zero(&vb->page_xb, sg_pfn_start, sg_pfn_end);
+		sg_pfn_start = sg_pfn_end + 1;
+	}
+
+	/*
+	 * The last few sgs may not reach the batch size, but need a kick to
+	 * notify the device to handle them.
+	 */
+	if (vq->num_free != virtqueue_get_vring_size(vq)) {
+		virtqueue_kick(vq);
+		wait_event(vb->acked, virtqueue_get_buf(vq, &sg_len));
+		while (virtqueue_get_buf(vq, &sg_len))
+			;
Some entries can get used after a pause. Looks like they will leak then?
One fix would be to convert above if to a while loop.
I don't know whether to do it like this in send_balloon_page_sg too.

Thanks for the above comments. I've re-written this part of code.
Please have a check below if there is anything more we could improve:

static void kick_and_wait(struct virtqueue *vq, wait_queue_head_t wq_head)
{
          unsigned int len;

          virtqueue_kick(vq);
          wait_event(wq_head, virtqueue_get_buf(vq, &len));
          /* Detach all the used buffers from the vq */
          while (virtqueue_get_buf(vq, &len))
                  ;
I would move this last part to before add_buf. Increases chances
it succeeds even in case of a bug.
}

static int add_one_sg(struct virtqueue *vq, void *addr, uint32_t size)
{
          struct scatterlist sg;
          int ret;

          sg_init_one(&sg, addr, size);
          ret = virtqueue_add_inbuf(vq, &sg, 1, vq, GFP_KERNEL);
          if (unlikely(ret == -ENOSPC))
                  dev_warn(&vq->vdev->dev, "%s: failed due to ring full\n",
                                   __func__);
So if this ever triggers then kick and wait might fail, right?
I think you should not special-case this one then.
OK, I will remove the check above, and take other suggestions as well.
Thanks.

Best,
Wei
Any updates here? It's been a while.


Yes. with some major optimization on xbitmap, we can improve the ballooning time to ~492ms.
I will send out the patches soon.

Best,
Wei





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