On 05/06/2017 06:26 AM, Michael S. Tsirkin wrote: > On Thu, Apr 27, 2017 at 02:31:49PM +0800, Wei Wang wrote: > > On 04/27/2017 07:20 AM, Michael S. Tsirkin wrote: > > > On Wed, Apr 26, 2017 at 11:03:34AM +0000, Wang, Wei W wrote: > > > > Hi Michael, could you please give some feedback? > > > I'm sorry, I'm not sure feedback on what you are requesting. > > Oh, just some trivial things (e.g. use a field in the header, > > hdr->chunks to indicate the number of chunks in the payload) that > > wasn't confirmed. > > > > I will prepare the new version with fixing the agreed issues, and we > > can continue to discuss those parts if you still find them improper. > > > > > > > > > > The interface looks reasonable now, even though there's a way to > > > make it even simpler if we can limit chunk size to 2G (in fact 4G - > > > 1). Do you think we can live with this limitation? > > Yes, I think we can. So, is it good to change to use the previous > > 64-bit chunk format (52-bit base + 12-bit size)? > > This isn't what I meant. virtio ring has descriptors with a 64 bit address and 32 bit > size. > > If size < 4g is not a significant limitation, why not just use that to pass > address/size in a standard s/g list, possibly using INDIRECT? OK, I see your point, thanks. Post the two options here for an analysis: Option1 (what we have now): struct virtio_balloon_page_chunk { __le64 chunk_num; struct virtio_balloon_page_chunk_entry entry[]; }; Option2: struct virtio_balloon_page_chunk { __le64 chunk_num; struct scatterlist entry[]; }; I don't have an issue to change it to Option2, but I would prefer Option1, because I think there is no be obvious difference between the two options, while Option1 appears to have little advantages here: 1) "struct virtio_balloon_page_chunk_entry" has smaller size than "struct scatterlist", so the same size of allocated page chunk buffer can hold more entry[] using Option1; 2) INDIRECT needs on demand kmalloc(); 3) no 4G size limit; What do you think? Best, Wei