On 03/29/2017 02:09 PM, Kees Cook wrote: > They're adjacent already, which poses a problem for the struct layout > randomization plugin, since adjacency may no longer be true (after > layout randomization). This adjacency (or not) isn't really the > problem: it's that FPU state size is only known at runtime. Another > solution would be to have FPU state be a fixed size... We don't want that. It varies from a couple hundred bytes to ~3k on newer CPUs. We don't want to eat an extra 2.5k per task on the older processors.