On 5/4/2016 9:13 AM, Radim Krčmář wrote: > 2016-05-04 19:45+1200, Huang, Kai: >> On 5/4/2016 2:11 AM, Radim Krčmář wrote: >>> 2016-05-03 18:06+1200, Huang, Kai: >>>> Actually my concern is, with your new mechanism to track guest dirty pages, >>>> there will be two logdirty mechanisms (using bitmap and your per-vcpu list), >>>> which I think is not good as it's a little bit redundant, given both >>>> mechanisms are used for dirty page logging. >>>> >>>> I think your main concern of current bitmap mechanism is scanning bitmap >>>> takes lots of time, especially when only few pages get dirty, you still have >>>> to scan the entire bitmap, which results in bad performance if you runs >>>> checkpoint very frequently. My suggestion is, instead of introducing two >>>> logdirty data structures, maybe you can try to use another more efficient >>>> data structure instead of bitmap for both current logdirty mechanism and >>>> your new interfaces. Maybe Xen's log-dirty tree is a good reference. >>> >>> A sparse structure (buffer, tree, ...) also needs a mechanism to grow >>> (store new entries), so concurrent accesses become a problem, because >>> there has to be synchronization. I think that per-vcpu structure >>> becomes mandatory when thousands VCPUs dirty memory at the same time. >> >> Yes synchronization will be needed. But even for per-vcpu structure, we >> still need per-vcpu lock to access, say, gfn_list, right? For example, one >> thread from userspace trying to get and clear dirty pages would need to loop >> all vcpus and acquire each vcpu's lock for gfn_list. (see function >> mt_reset_all_gfns in patch 3/6). Looks this is not scalable neither? > > Coarse locking is optional. The list can be designed allow concurrent > addition and removal (circullar buffer with 3 atomic markers). > Agreed. Kai, the locking in mt_reset_all_gfns is read lock on mmu_lock, so there is no synchronization among userspace threads when clearing dirty pages. We changed it from spin_lock to avoid the mmu_lock bottleneck. > If we had 'vcpu -> memslot -> structure' then we would design the > userspace interface so it would only affect one memslot, which would > avoid any scalability issue even if there was a vcpu+memslot lock in > each structure. > >>>> Maybe Xen's log-dirty tree is a good reference. >>> >>> Is there some top-level overview? >>> >>>> From a glance at the code, it looked like GPA bitmap sparsified with >>> radix tree in a manner similar to the page table hierarchy. >> >> Yes it is just a radix tree. The point is the tree will be pretty small if >> there are few dirty pages, so the scanning will be very quick, comparing to >> bitmap. > > Bitmap had slow scanning, but any dynamic structure will have problems > with insertion ... > > I think the tree might work if we pre-allotected bigger chunks to avoid > allocation overhead and made it "lockless" (fine grained locking using > cmpxchg) to avoid a bottleneck for concurrent writes. > >>> We should have dynamic sparse dirty log, to avoid wasting memory when >>> there are many small memslots, but a linear structure is probably still >>> fine. >> >> The sparse dirty log structure can be allocated when necessary so I don't >> think it will waste of memory. Take radix tree as example, if there's no >> dirty page in the slot, the pointer to radix can be NULL, or just root >> entry. > > (And we want to waste some memory, because allocations are slow, > tradeoffs, tradeoffs ...) > Right, we want to avoid dynamic memory allocation/free during checkpoint cycles, which is performance critical. >>> We don't care which vcpu dirtied the page, so it seems like a waste to >>> have them in the hierarchy, but I can't think of designs where the >>> sparse dirty log is rooted in memslot and its updates scale well. >>> >>> 'memslot -> sparse dirty log' usually evolve into buffering on the VCPU >>> side before writing to the memslot or aren't efficient for sparse >>> dataset. >>> >>> Where do you think is the balance between 'memslot -> bitmap' and >>> 'vcpu -> memslot -> dirty buffer'? >> >> In my opinion, we can first try 'memslot -> sparse dirty log'. Cao, Lei >> mentioned there were two bottlenecks: bitmap and bad multithread performance >> due to mmu_lock. I think 'memslot->sparse dirty log' might help to improve >> or solve the bitmap one. > > The bimap was chosen because it scales well with concurrent writes and > it easy to export. Lei already hit scalability issues with mmu_lock, so > I don't expect that we could afford to put all VCPUs onto one lock > elsewhere. > > Good designs so far seem to be: > memslot -> lockless radix tree > and > vcpu -> memslot -> list (memslot -> vcpu -> list) > > I'd like to see the lockless radix tree, but I expect the per-vcpu list > to be *much* easier to implment. > > Do you see other designs on the pareto front? > > Thanks. > -- To unsubscribe from this list: send the line "unsubscribe kvm" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html