On 05/08/2014 02:58 PM, Peter Zijlstra wrote:
On Wed, May 07, 2014 at 11:01:34AM -0400, Waiman Long wrote:
@@ -221,11 +222,37 @@ static inline int trylock_pending(struct qspinlock *lock, u32 *pval)
*/
for (;;) {
/*
- * If we observe any contention; queue.
+ * If we observe that the queue is not empty,
+ * return and be queued.
*/
- if (val& ~_Q_LOCKED_MASK)
+ if (val& _Q_TAIL_MASK)
return 0;
+ if (val == (_Q_LOCKED_VAL|_Q_PENDING_VAL)) {
+ /*
+ * If both the lock and pending bits are set, we wait
+ * a while to see if that either bit will be cleared.
+ * If that is no change, we return and be queued.
+ */
+ if (!retry)
+ return 0;
+ retry--;
+ cpu_relax();
+ cpu_relax();
+ *pval = val = atomic_read(&lock->val);
+ continue;
+ } else if (val == _Q_PENDING_VAL) {
+ /*
+ * Pending bit is set, but not the lock bit.
+ * Assuming that the pending bit holder is going to
+ * set the lock bit and clear the pending bit soon,
+ * it is better to wait than to exit at this point.
+ */
+ cpu_relax();
+ *pval = val = atomic_read(&lock->val);
+ continue;
+ }
Didn't I give a much saner alternative to this mess last time?
I don't recall you have any suggestion last time. Anyway, if you think
the code is too messy, I think I can give up the first if statement
which is more an optimistic spinning kind of code for short critical
section. The 2nd if statement is still need to improve chance of using
this code path due to timing reason. I will rerun my performance test to
make sure it won't have too much performance impact.
-Longman
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