About 25% of the time spent in emulation of invalid guest state is wasted in checking whether emulation is required for the next instruction. However, this almost never changes except when a segment register (or TR or LDTR) changes, or when there is a mode transition (i.e. CR0 changes). In fact, vmx_set_segment and vmx_set_cr0 already modify vmx->emulation_required (except that the former for some reason uses |= instead of just an assignment). So there is no need to call guest_state_valid in the emulation loop. Emulation performance test results indicate 530-870 cycles for common instructions, versus 740-1110 before this patch. Signed-off-by: Paolo Bonzini <pbonzini@xxxxxxxxxx> --- arch/x86/kvm/vmx.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/arch/x86/kvm/vmx.c b/arch/x86/kvm/vmx.c index 1320e0f8e611..73aa522db47b 100644 --- a/arch/x86/kvm/vmx.c +++ b/arch/x86/kvm/vmx.c @@ -3629,7 +3629,7 @@ static void vmx_set_segment(struct kvm_vcpu *vcpu, vmcs_write32(sf->ar_bytes, vmx_segment_access_rights(var)); out: - vmx->emulation_required |= emulation_required(vcpu); + vmx->emulation_required = emulation_required(vcpu); } static void vmx_get_cs_db_l_bits(struct kvm_vcpu *vcpu, int *db, int *l) @@ -5580,7 +5580,7 @@ static int handle_invalid_guest_state(struct kvm_vcpu *vcpu) cpu_exec_ctrl = vmcs_read32(CPU_BASED_VM_EXEC_CONTROL); intr_window_requested = cpu_exec_ctrl & CPU_BASED_VIRTUAL_INTR_PENDING; - while (!guest_state_valid(vcpu) && count-- != 0) { + while (vmx->emulation_required && count-- != 0) { if (intr_window_requested && vmx_interrupt_allowed(vcpu)) return handle_interrupt_window(&vmx->vcpu); @@ -5614,7 +5614,6 @@ static int handle_invalid_guest_state(struct kvm_vcpu *vcpu) schedule(); } - vmx->emulation_required = emulation_required(vcpu); out: return ret; } -- 1.8.3.1 -- To unsubscribe from this list: send the line "unsubscribe kvm" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html