Re: [PATCH] kvm/arm: return 0 when the number of objects is not lessthan min

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>On Wed, Dec 05, 2018 at 09:15:51AM +0800, Peng Hao wrote:
>> Return 0 when there is enough kvm_mmu_memory_cache object.
>>
>> Signed-off-by: Peng Hao <peng.hao2@xxxxxxxxxx>
>> ---
>>  virt/kvm/arm/mmu.c | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/virt/kvm/arm/mmu.c b/virt/kvm/arm/mmu.c
>> index ed162a6..fcda0ce 100644
>> --- a/virt/kvm/arm/mmu.c
>> +++ b/virt/kvm/arm/mmu.c
>> @@ -127,7 +127,7 @@ static int mmu_topup_memory_cache(struct kvm_mmu_memory_cache *cache,
>>      while (cache->nobjs < max) {
>>          page = (void *)__get_free_page(PGALLOC_GFP);
>>          if (!page)
>> -            return -ENOMEM;
>> +            return cache->nobjs >= min ? 0 : -ENOMEM;
>
>This condition will never be true here, as the exact same condition is
>already checked above, and if it had been true, then we wouldn't be here.
>
>What problem are you attempting to solve?
>
if (cache->nobjs >= min)                      ------here cache->nobjs<min,it can continue downward 
     return 0;
while (cache->nobjs < max) {
    page = (void *)__get_free_page(PGALLOC_GFP);
    if (!page)
       return -ENOMEM;                         -----here it is possible that  (cache->nobjs >= min) and (cache->nobjs<max)
    cache->objects[cache->nobjs++] = page; ---here cache->nobjs increasing
  }

I just think the logic of this function is to return 0 as long as (cache->nobjs >= min).
thanks.
>> --
>> 1.8.3.1
>>
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