Inserting and removing an entry to vmlist is linear time complexity, so it is inefficient. Following patches will try to remove vmlist entirely. This patch is preparing step for it. For removing vmlist, iterating vmlist codes should be changed to iterating a vmap_area_list. Before implementing that, we should make sure that when we iterate a vmap_area_list, accessing to va->vm doesn't cause a race condition. This patch ensure that when iterating a vmap_area_list, there is no race condition for accessing to vm_struct. Signed-off-by: Joonsoo Kim <js1304 at gmail.com> diff --git a/mm/vmalloc.c b/mm/vmalloc.c index 16147bc..a0b85a6 100644 --- a/mm/vmalloc.c +++ b/mm/vmalloc.c @@ -1290,12 +1290,14 @@ struct vm_struct *vmlist; static void setup_vmalloc_vm(struct vm_struct *vm, struct vmap_area *va, unsigned long flags, const void *caller) { + spin_lock(&vmap_area_lock); vm->flags = flags; vm->addr = (void *)va->va_start; vm->size = va->va_end - va->va_start; vm->caller = caller; va->vm = vm; va->flags |= VM_VM_AREA; + spin_unlock(&vmap_area_lock); } static void insert_vmalloc_vmlist(struct vm_struct *vm) @@ -1446,6 +1448,11 @@ struct vm_struct *remove_vm_area(const void *addr) if (va && va->flags & VM_VM_AREA) { struct vm_struct *vm = va->vm; + spin_lock(&vmap_area_lock); + va->vm = NULL; + va->flags &= ~VM_VM_AREA; + spin_unlock(&vmap_area_lock); + if (!(vm->flags & VM_UNLIST)) { struct vm_struct *tmp, **p; /* -- 1.7.9.5