[patch v3] kexec fix ppc64 device-tree mem node

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On Mon, May 14, 2007 at 12:08:52PM -0700, Geoff Levand wrote:
> Hi Simon.
> 
> Geoff Levand wrote:
> > Subject: kexec fix ppc64 device-tree mem node
> > 
> > Change the ppc64 device-tree memory node name spec to match the allowable names
> > specified in the booting-without-of document.
> > 
> > Signed-off-by: Geoff Levand <geoffrey.levand at am.sony.com>
> > ---
> > Version 2, Changed to look for 'memory', or 'memory@' nodes.
> > Version 3, Fixed missing 'if' in get_base_ranges().
> > 
> >  kexec/arch/ppc64/crashdump-ppc64.c |    3 ++-
> >  kexec/arch/ppc64/kexec-ppc64.c     |   14 +++++++++-----
> >  2 files changed, 11 insertions(+), 6 deletions(-)
> 
> There are currently no outstanding issues with this, so
> I would like it to get merged in. It is needed to support
> kexec on the PS3 game console.

Sure, I have applied it now.

-- 
Horms
  H: http://www.vergenet.net/~horms/
  W: http://www.valinux.co.jp/en/




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