On Tue, 11 Nov 2008, Benjamin Herrenschmidt wrote: > > In any case, I doesn't seem to be directly related to those radeonfb > changes, though a clash with X like that is indeed more likely to > actually happen if radeonfb relies more heavily on acceleration. Just a silly question, without actually looking at the code - since you now do acceleration in radeonfb, do you wait for everything to drain before you switch consoles? There could be races that depend on timing, where perhaps X is unhappy about being entered with the acceleration engine busy, or conversely the radeonfb code is unhappy about perhaps some still-in-progress X thing that hasn't been synchronously waited for.. Before, radeonfb_imageblit() would always end up doing a "radeon_engine_idle()", so in practice, I think just about any fbcon access ended up idling the engine. Now, we can probably do a lot more without syncronizing - maybe there's insufficient synchronization at the switch-over from X to text-mode or vice versa? Linus -- To unsubscribe from this list: send the line "unsubscribe kernel-testers" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html