On Fri, Apr 23, 2021 at 10:47:22AM +0800, Oliver Sang wrote: > hi, Eric, > > On Thu, Apr 08, 2021 at 01:44:43PM -0500, Eric W. Biederman wrote: > > Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx> writes: > > > > > On Thu, Apr 8, 2021 at 1:32 AM kernel test robot <oliver.sang@xxxxxxxxx> wrote: > > >> > > >> FYI, we noticed a -41.9% regression of stress-ng.sigsegv.ops_per_sec due to commit > > >> 08ed4efad684 ("[PATCH v10 6/9] Reimplement RLIMIT_SIGPENDING on top of ucounts") > > > > > > Ouch. > > > > We were cautiously optimistic when no test problems showed up from > > the last posting that there was nothing to look at here. > > > > Unfortunately it looks like the bots just missed the last posting. > > this report is upon v10. do you have newer version which hope bot test? Yes. I posted a new version of this patch set. I would be very grateful if you could test it. https://lore.kernel.org/lkml/cover.1619094428.git.legion@xxxxxxxxxx/ > please be noted, sorry to say, due to various reasons, it will be a > big challenge for us to capture each version of a patch set. > > e.g. we didn't make out a similar performance regression for > v8/v9 version of this one.. > > > > > So it seems we are finally pretty much at correct code in need > > of performance tuning. > > > > > I *think* this test may be testing "send so many signals that it > > > triggers the signal queue overflow case". > > > > > > And I *think* that the performance degradation may be due to lots of > > > unnecessary allocations, because ity looks like that commit changes > > > __sigqueue_alloc() to do > > > > > > struct sigqueue *q = kmem_cache_alloc(sigqueue_cachep, flags); > > > > > > *before* checking the signal limit, and then if the signal limit was > > > exceeded, it will just be free'd instead. > > > > > > The old code would check the signal count against RLIMIT_SIGPENDING > > > *first*, and if there were m ore pending signals then it wouldn't do > > > anything at all (including not incrementing that expensive atomic > > > count). > > > > This is an interesting test in a lot of ways as it is testing the > > synchronous signal delivery path caused by an exception. The test > > is either executing *ptr = 0 (where ptr points to a read-only page) > > or it executes an x86 instruction that is excessively long. > > > > I have found the code but I haven't figured out how it is being > > called yet. The core loop is just: > > for(;;) { > > sigaction(SIGSEGV, &action, NULL); > > sigaction(SIGILL, &action, NULL); > > sigaction(SIGBUS, &action, NULL); > > > > ret = sigsetjmp(jmp_env, 1); > > if (done()) > > break; > > if (ret) { > > /* verify signal */ > > } else { > > *ptr = 0; > > } > > } > > > > Code like that fundamentally can not be multi-threaded. So the only way > > the sigpending limit is being hit is if there are more processes running > > that code simultaneously than the size of the limit. > > > > Further it looks like stress-ng pushes RLIMIT_SIGPENDING as high as it > > will go before the test starts. > > > > > > > Also, the old code was very careful to only do the "get_user()" for > > > the *first* signal it added to the queue, and do the "put_user()" for > > > when removing the last signal. Exactly because those atomics are very > > > expensive. > > > > > > The new code just does a lot of these atomics unconditionally. > > > > Yes. That seems a likely culprit. > > > > > I dunno. The profile data in there is a bit hard to read, but there's > > > a lot more cachee misses, and a *lot* of node crossers: > > > > > >> 5961544 +190.4% 17314361 perf-stat.i.cache-misses > > >> 22107466 +119.2% 48457656 perf-stat.i.cache-references > > >> 163292 ą 3% +4582.0% 7645410 perf-stat.i.node-load-misses > > >> 227388 ą 2% +3708.8% 8660824 perf-stat.i.node-loads > > > > > > and (probably as a result) average instruction costs have gone up enormously: > > > > > >> 3.47 +66.8% 5.79 perf-stat.overall.cpi > > >> 22849 -65.6% 7866 perf-stat.overall.cycles-between-cache-misses > > > > > > and it does seem to be at least partly about "put_ucounts()": > > > > > >> 0.00 +4.5 4.46 perf-profile.calltrace.cycles-pp.put_ucounts.__sigqueue_free.get_signal.arch_do_signal_or_restart.exit_to_user_mode_prepare > > > > > > and a lot of "get_ucounts()". > > > > > > But it may also be that the new "get sigpending" is just *so* much > > > more expensive than it used to be. > > > > That too is possible. > > > > That node-load-misses number does look like something is bouncing back > > and forth between the nodes a lot more. So I suspect stress-ng is > > running multiple copies of the sigsegv test in different processes at > > once. > > > > > > > > That really suggests cache line ping pong from get_ucounts and > > incrementing sigpending. > > > > It surprises me that obtaining the cache lines exclusively is > > the dominant cost on this code path but obtaining two cache lines > > exclusively instead of one cache cache line exclusively is consistent > > with a causing the exception delivery to take nearly twice as long. > > > > For the optimization we only care about the leaf count so with a little > > care we can restore the optimization. So that is probably the thing > > to do here. The fewer changes to worry about the less likely to find > > surprises. > > > > > > > > That said for this specific case there is a lot of potential room for > > improvement. As this is a per thread signal the code update sigpending > > in commit_cred and never worry about needing to pin the struct > > user_struct or struct ucounts. As this is a synchronous signal we could > > skip the sigpending increment, skip the signal queue entirely, and > > deliver the signal to user-space immediately. The removal of all cache > > ping pongs might make it worth it. > > > > There is also Thomas Gleixner's recent optimization to cache one > > sigqueue entry per task to give more predictable behavior. That > > would remove the cost of the allocation. > > > > Eric > -- Rgrds, legion