Re: [PATCH v11 01/12] add support for Clang's Shadow Call Stack (SCS)

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On Mon, Apr 20, 2020 at 06:17:28PM +0100, Will Deacon wrote:
> > +ifdef CONFIG_SHADOW_CALL_STACK
> > +CC_FLAGS_SCS	:= -fsanitize=shadow-call-stack
> > +KBUILD_CFLAGS	+= $(CC_FLAGS_SCS)
> > +export CC_FLAGS_SCS
> > +endif
> 
> CFLAGS_SCS would seem more natural to me, although I see ftrace does it this
> way.

Right, I followed ftrace's example here.

> > +config SHADOW_CALL_STACK
> > +	bool "Clang Shadow Call Stack"
> > +	depends on ARCH_SUPPORTS_SHADOW_CALL_STACK
> > +	help
> > +	  This option enables Clang's Shadow Call Stack, which uses a
> > +	  shadow stack to protect function return addresses from being
> > +	  overwritten by an attacker. More information can be found in
> > +	  Clang's documentation:
> > +
> > +	    https://clang.llvm.org/docs/ShadowCallStack.html
> > +
> > +	  Note that security guarantees in the kernel differ from the ones
> > +	  documented for user space. The kernel must store addresses of shadow
> > +	  stacks used by other tasks and interrupt handlers in memory, which
> > +	  means an attacker capable of reading and writing arbitrary memory
> > +	  may be able to locate them and hijack control flow by modifying
> > +	  shadow stacks that are not currently in use.
> 
> Shouldn't some of this depend on CC_IS_CLANG?

Sure, I'll add CC_IS_CLANG here in the next version. Note that we do
check for compiler support before selecting ARCH_SUPPORTS_SHADOW_CALL_STACK.
The flags are architecture-specific, so the check is done in the arch Kconfig.

> > +config SHADOW_CALL_STACK_VMAP
> > +	bool "Use virtually mapped shadow call stacks"
> > +	depends on SHADOW_CALL_STACK
> > +	help
> > +	  Use virtually mapped shadow call stacks. Selecting this option
> > +	  provides better stack exhaustion protection, but increases per-thread
> > +	  memory consumption as a full page is allocated for each shadow stack.
> 
> Given that this feature applies only to arm64 kernels built with clang, it
> feels weird to further segment that userbase with another config option.
> Does Android enable SHADOW_CALL_STACK_VMAP? If not, maybe we should ditch
> it for now and add it when we have a user.

Android doesn't enable the VMAP option right now due to increased memory
overhead. I'll drop it from v12.

> > +/*
> > + * A random number outside the kernel's virtual address space to mark the
> > + * end of the shadow stack.
> > + */
> > +#define SCS_END_MAGIC	0xaf0194819b1635f6UL
> 
> This seems like it might be arm64-specific. Why not choose something based
> off CONFIG_ILLEGAL_POINTER_VALUE (see linux/poison.h)?

Sure, I'll use POISON_POINTER_DELTA here.

> > +static inline void *__scs_base(struct task_struct *tsk)
> 
> Please avoid using 'inline' in C files unless there's a good reason not
> to let the compiler figure it out.

Ack.

> > +{
> > +	/*
> > +	 * To minimize risk the of exposure, architectures may clear a
> 
> Should be "the risk of exposure".

Thanks.

> > +	 * The shadow call stack is aligned to SCS_SIZE, and grows
> > +	 * upwards, so we can mask out the low bits to extract the base
> > +	 * when the task is not running.
> > +	 */
> > +	return (void *)((unsigned long)task_scs(tsk) & ~(SCS_SIZE - 1));
> 
> Could we avoid forcing this alignment it we stored the SCS pointer as a
> (base,offset) pair instead? That might be friendlier on the allocations
> later on.

The idea is to avoid storing the current task's shadow stack address in
memory, which is why I would rather not store the base address either.

> > +static inline void scs_set_magic(void *s)
> > +{
> > +	*scs_magic(s) = SCS_END_MAGIC;
> 
> You added task_set_scs() for this sort of thing, so I'm not convinced you
> need this extra helper.

Agreed, I'll drop this.

> > +	if (s)
> > +		scs_set_magic(s);
> > +	/* TODO: poison for KASAN, unpoison in scs_free */
> 
> We don't usually commit these. What's missing?

At the time, KASAN didn't support poisoning vmalloc'ed memory, but looks
like that was fixed a while back.

> > +static int scs_cleanup(unsigned int cpu)
> > +{
> > +	int i;
> > +	void **cache = per_cpu_ptr(scs_cache, cpu);
> > +
> > +	for (i = 0; i < NR_CACHED_SCS; i++) {
> > +		vfree(cache[i]);
> > +		cache[i] = NULL;
> > +	}
> 
> Hmm, can this run concurrently with another CPU doing a stack allocation
> with this_cpu_cmpxchg()? It probably works out on arm64 thanks to the use
> of atomics, but we shouldn't be relying on that in core code.

This is essentially identical to the code in kernel/fork.c. Anyway, all
of this code goes away with the VMAP option.

> > +void __init scs_init(void)
> > +{
> > +	scs_cache = kmem_cache_create("scs_cache", SCS_SIZE, SCS_SIZE,
> > +				0, NULL);
> > +	WARN_ON(!scs_cache);
> 
> Memory allocation failure should be noisy enough without this.

Sure, I'll remove the warning.

> > +void scs_task_reset(struct task_struct *tsk)
> > +{
> > +	/*
> > +	 * Reset the shadow stack to the base address in case the task
> > +	 * is reused.
> > +	 */
> > +	task_set_scs(tsk, __scs_base(tsk));
> > +}
> 
> Why isn't this in the header?

> > +bool scs_corrupted(struct task_struct *tsk)
> > +{
> > +	unsigned long *magic = scs_magic(__scs_base(tsk));
> > +
> > +	return READ_ONCE_NOCHECK(*magic) != SCS_END_MAGIC;
> > +}
> 
> Same here.

I'll move both to the header file.

> > +void scs_release(struct task_struct *tsk)
> > +{
> > +	void *s;
> > +
> > +	s = __scs_base(tsk);
> > +	if (!s)
> > +		return;
> > +
> > +	WARN_ON(scs_corrupted(tsk));
> > +
> > +	task_set_scs(tsk, NULL);
> 
> Aren't we about to free the task here? What does clearing the scs pointer
> achieve?

True, it doesn't achieve much, only leaves one fewer shadow stack pointer
in memory. I'll drop this from the next version.

Sami



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