On 1/20/25 9:38 PM, Linus Torvalds wrote: > On Sun, 19 Jan 2025 at 07:05, Jens Axboe <axboe@xxxxxxxxx> wrote: >> >> Note that this will throw a merge conflict, as there's a conflict >> between a fix that went into mainline after 6.13-rc4. The >> io_uring/register.c one is trivial, the io_uring/uring_cmd.c requires a >> small addition. Here's my resolution [..] > > Ok, so while doing this merge, I absolutely *hate* your resolution in > both files. Hah, noted! > > The READ_ONCE/WRITE_ONCE changes during resize operations may not > actually matter, but the way you wrote things, it does multiple > "READ_ONCE()" operations. Which is kind of against the whole *point*. > > So in io_uring/register.c, after the loop that copies the old ring contents with > > for (i = old_head; i < tail; i++) { > > I changed the > > WRITE_ONCE(n.rings->sq.head, READ_ONCE(o.rings->sq.head)); > WRITE_ONCE(n.rings->sq.tail, READ_ONCE(o.rings->sq.tail)); > > to instead just *use* the original READ_ONCE() values, and thus do > > WRITE_ONCE(n.rings->sq.head, old_head); > WRITE_ONCE(n.rings->sq.tail, tail); > > instead (and same for the 'cq' head/tail logic) > > Otherwise, what's the point of reading "once", when you then read again? > > Now, presumably (and hopefully) this doesn't actually matter, and > nobody should even have access to the old ring when it gets resized, > but it really bothered me. > > And it's also entirely possible that I have now screwed up royally, > and I actually messed up. Maybe I just misunderstood the code. But the > old code really looked nonsensical, and I felt I couldn't leave it > alone. I do agree with you in that it's nonsensical to use READ_ONCE when it's ready multiple times, even if it is for documentation purposes. Even things like the old_head doesn't matter - yes userspace can screw itself if it updates it after the initial read, but it won't cause any harm. At the same time, if we've read the old_head, then we should just use that going forward. So I think it all looks fine, thanks for cleaning that up while merging. > Now, the other conflict didn't look nonsensical, and I *did* leave it > alone, but I still do hate it even if I did it as you did. Because I > hate that pattern. > > There are now three cases of 'use the init_once callback" for > io_uring_alloc_async_data(), and all of them just clear out a couple > of fields. > > Is it really worth it? > > Could we not get rid of that 'init_once' pattern completely, and > replace it with just always using 'kzalloc()' to clear the *whole* > allocation initially? > > From what I can tell, all those things are fairly small structures. > Doing a simple 'memset()' is *cheaper* than calling an indirect > function pointer that then messes up the cache by setting just one or > two fields (and has to do a read-for-ownership in order to do so). > > Are there cases where the allocations are so big that doing a > kmalloc() and then clearing one field (using an indirect function > pointer) really is worth it? > > Anyway, I left that logic alone, because my hatred for it may run hot > and deep, but the pattern goes beyond just the conflict. I'll take a look at this and see if we can't clean that up. The fast path should be cached anyway. > So please tell me why I'm wrong, and please take a look at the > WRITE_ONCE() changes I *did* do, to see if I might be confused there > too. Looks good to me. -- Jens Axboe