On 12/6/2024 7:23 AM, Keith Busch wrote: > From: Keith Busch <kbusch@xxxxxxxxxx> > > Adds a new attribute type to specify a write stream per-IO. > > Signed-off-by: Keith Busch <kbusch@xxxxxxxxxx> > --- > include/uapi/linux/io_uring.h | 9 ++++++++- > io_uring/rw.c | 28 +++++++++++++++++++++++++++- > 2 files changed, 35 insertions(+), 2 deletions(-) > > diff --git a/include/uapi/linux/io_uring.h b/include/uapi/linux/io_uring.h > index 5fa38467d6070..263cd57aae72d 100644 > --- a/include/uapi/linux/io_uring.h > +++ b/include/uapi/linux/io_uring.h > @@ -123,7 +123,14 @@ struct io_uring_attr_pi { > __u64 rsvd; > }; > > -#define IORING_RW_ATTR_FLAGS_SUPPORTED (IORING_RW_ATTR_FLAG_PI) > +#define IORING_RW_ATTR_FLAG_WRITE_STREAM (1U << 1) > +struct io_uring_write_stream { > + __u16 write_stream; > + __u8 rsvd[6]; > +}; So this needs 8 bytes. Maybe passing just 'u16 write_stream' is better? Or do you expect future additions here (to keep rsvd). Optimization is possible (now or in future) if it's 4 bytes or smaller, as that can be placed in SQE along with a new RW attribute flag that says it's placed inline. Like this - --- a/include/uapi/linux/io_uring.h +++ b/include/uapi/linux/io_uring.h @@ -92,6 +92,10 @@ struct io_uring_sqe { __u16 addr_len; __u16 __pad3[1]; }; + struct { + __u16 write_hint; + __u16 __rsvd[1]; + }; }; union { struct { @@ -113,6 +117,7 @@ struct io_uring_sqe { /* sqe->attr_type_mask flags */ #define IORING_RW_ATTR_FLAG_PI (1U << 0) +#define IORING_RW_ATTR_FLAG_WRITE_STREAM_INLINE (1U << 1)