Re: [PATCH 1/9] io_uring: Fold allocation into alloc_cache helper

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Jens Axboe <axboe@xxxxxxxxx> writes:

> On 11/18/24 6:22 PM, Gabriel Krisman Bertazi wrote:
>> diff --git a/io_uring/alloc_cache.h b/io_uring/alloc_cache.h
>> index b7a38a2069cf..6b34e491a30a 100644
>> --- a/io_uring/alloc_cache.h
>> +++ b/io_uring/alloc_cache.h
>> @@ -30,6 +30,13 @@ static inline void *io_alloc_cache_get(struct io_alloc_cache *cache)
>>  	return NULL;
>>  }
>>  
>> +static inline void *io_alloc_cache_alloc(struct io_alloc_cache *cache, gfp_t gfp)
>> +{
>> +	if (!cache->nr_cached)
>> +		return kzalloc(cache->elem_size, gfp);
>> +	return io_alloc_cache_get(cache);
>> +}
>
> I don't think you want to use kzalloc here. The caller will need to
> clear what its needs for the cached path anyway, so has no other option
> than to clear/set things twice for that case.

Hi Jens,

The reason I do kzalloc here is to be able to trust the value of
rw->free_iov (io_rw_alloc_async) and hdr->free_iov (io_msg_alloc_async)
regardless of where the allocated memory came from, cache or slab.  In
the callers (patch 6 and 7), we do:

+	hdr = io_uring_alloc_async_data(&ctx->netmsg_cache, req);
+	if (!hdr)
+		return NULL;
+
+	/* If the async data was cached, we might have an iov cached inside. */
+	if (hdr->free_iov) {

An alternative would be to return a flag indicating whether the
allocated memory came from the cache or not, but it didn't seem elegant.
Do you see a better way?

I also considered that zeroing memory here shouldn't harm performance,
because it'll hit the cache most of the time.

-- 
Gabriel Krisman Bertazi




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