In practice, we just need to recycle a few elements for (by far) most use cases. Shrink the total size down from 512 to 128, which should be more than plenty. Signed-off-by: Jens Axboe <axboe@xxxxxxxxx> --- diff --git a/io_uring/alloc_cache.h b/io_uring/alloc_cache.h index bf2fb26a6539..138ad14b0b12 100644 --- a/io_uring/alloc_cache.h +++ b/io_uring/alloc_cache.h @@ -4,7 +4,7 @@ /* * Don't allow the cache to grow beyond this size. */ -#define IO_ALLOC_CACHE_MAX 512 +#define IO_ALLOC_CACHE_MAX 128 struct io_cache_entry { struct io_wq_work_node node; -- Jens Axboe