Re: [PATCH 11/11] io_uring: get rid of intermediate aux cqe caches

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On 3/15/24 18:26, Jens Axboe wrote:
On 3/15/24 11:26 AM, Pavel Begunkov wrote:
On 3/15/24 16:49, Jens Axboe wrote:
On 3/15/24 10:44 AM, Pavel Begunkov wrote:
On 3/15/24 16:27, Jens Axboe wrote:
On 3/15/24 10:25 AM, Jens Axboe wrote:
On 3/15/24 10:23 AM, Pavel Begunkov wrote:
On 3/15/24 16:20, Jens Axboe wrote:
On 3/15/24 9:30 AM, Pavel Begunkov wrote:
io_post_aux_cqe(), which is used for multishot requests, delays
completions by putting CQEs into a temporary array for the purpose
completion lock/flush batching.

DEFER_TASKRUN doesn't need any locking, so for it we can put completions
directly into the CQ and defer post completion handling with a flag.
That leaves !DEFER_TASKRUN, which is not that interesting / hot for
multishot requests, so have conditional locking with deferred flush
for them.

This breaks the read-mshot test case, looking into what is going on
there.

I forgot to mention, yes it does, the test makes odd assumptions about
overflows, IIRC it expects that the kernel allows one and only one aux
CQE to be overflown. Let me double check

Yeah this is very possible, the overflow checking could be broken in
there. I'll poke at it and report back.

It does, this should fix it:


diff --git a/test/read-mshot.c b/test/read-mshot.c
index 8fcb79857bf0..501ca69a98dc 100644
--- a/test/read-mshot.c
+++ b/test/read-mshot.c
@@ -236,7 +236,7 @@ static int test(int first_good, int async, int overflow)
            }
            if (!(cqe->flags & IORING_CQE_F_MORE)) {
                /* we expect this on overflow */
-            if (overflow && (i - 1 == NR_OVERFLOW))
+            if (overflow && i >= NR_OVERFLOW)

Which is not ideal either, e.g. I wouldn't mind if the kernel stops
one entry before CQ is full, so that the request can complete w/o
overflowing. Not supposing the change because it's a marginal
case, but we shouldn't limit ourselves.

But if the event keeps triggering we have to keep posting CQEs,
otherwise we could get stuck.

Or we can complete the request, then the user consumes CQEs
and restarts as usual

So you'd want to track if we'd overflow, wait for overflow to clear, and
then restart that request?

No, the 2 line change in io_post_cqe() from the last email's
snippet is the only thing you'd need.

I probably don't understand why and what tracking you mean, but
fwiw we currently do track and account for overflows.


/* For defered completions this is not as strict as it is otherwise,
 * however it's main job is to prevent unbounded posted completions,
 * and in that it works just as well.
 */
if (test_bit(IO_CHECK_CQ_OVERFLOW_BIT, &ctx->check_cq))
	return false;


which is being killed in the series.

I think that sounds a bit involved, no?
Particularly for a case like overflow, which generally should not occur.
If it does, just terminate it, and have the user re-issue it. That seems
like the simpler and better solution to me.

As far as I'm concerned, the behavior with
the patch looks correct. The last CQE is overflown, and that terminates
it, and it doesn't have MORE set. The one before that has MORE set, but
it has to, unless you aborted it early. But that seems impossible,
because what if that was indeed the last current CQE, and we reap CQEs
before the next one is posted.

So unless I'm missing something, I don't think we can be doing any
better.

You can opportunistically try to avoid overflows, unreliably

bool io_post_cqe() {
     // Not enough space in the CQ left, so if there is a next
     // completion pending we'd have to overflow. Avoid that by
     // terminating it now.
     //
     // If there are no more CQEs after this one, we might
     // terminate a bit earlier, but that better because
     // overflows are so expensive and unhandy and so on.
     if (cq_space_left() <= 1)
         return false;
     fill_cqe();
     return true;
}

some_multishot_function(req) {
     if (!io_post_cqe(res))
         complete_req(req, res);
}

Again, not suggesting the change for all the obvious reasons, but
I think semantically we should be able to do it.

Yeah not convinced this is worth looking at. If it was the case that the
hot path would often see overflows and it'd help to avoid it, then
probably it'd make sense. But I don't think that's the case.

We're talking about different things. Seems you're discussing a
particular implementation, its constraints and performance. I care
purely about the semantics, the implicit uapi. And I define it as
"multishot requests may decide to terminate at any point, the user
should expect it and reissue when appropriate", not restricting it
to "can only (normally) terminate when CQ is full".

We're changing tests from time to time, but the there is that
"behaviour defines semantics", especially when it wasn't clear
in advance and breaks someone's app, and people might be using
assumptions in tests as the universal truth.

--
Pavel Begunkov




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