If we loop for multishot receive on the initial attempt, and then abort later on to wait for more, we miss a case where we should be copying the io_async_msghdr from the stack to stable storage. This leads to the next retry potentially failing, if the application had the msghdr on the stack. Cc: stable@xxxxxxxxxxxxxxx Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg") Signed-off-by: Jens Axboe <axboe@xxxxxxxxx> --- diff --git a/io_uring/net.c b/io_uring/net.c index e50947e7cd57..52f0d3b735fd 100644 --- a/io_uring/net.c +++ b/io_uring/net.c @@ -931,7 +931,8 @@ int io_recvmsg(struct io_kiocb *req, unsigned int issue_flags) kfree(kmsg->free_iov); io_netmsg_recycle(req, issue_flags); req->flags &= ~REQ_F_NEED_CLEANUP; - } + } else if (ret == -EAGAIN) + return io_setup_async_msg(req, kmsg, issue_flags); return ret; } -- Jens Axboe