[PATCH 3/4] io_uring/net: simplify msghd->msg_inq checking

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Just check for larger than zero rather than check for non-zero and
not -1. This is easier to read, and also protects against any errants
< 0 values that aren't -1.

Signed-off-by: Jens Axboe <axboe@xxxxxxxxx>
---
 io_uring/net.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/io_uring/net.c b/io_uring/net.c
index f8495f6a0bda..e24baf765c0e 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -697,7 +697,7 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
 	unsigned int cflags;
 
 	cflags = io_put_kbuf(req, issue_flags);
-	if (msg->msg_inq && msg->msg_inq != -1)
+	if (msg->msg_inq > 0)
 		cflags |= IORING_CQE_F_SOCK_NONEMPTY;
 
 	if (!(req->flags & REQ_F_APOLL_MULTISHOT)) {
@@ -720,7 +720,7 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
 
 		io_recv_prep_retry(req);
 		/* Known not-empty or unknown state, retry */
-		if (cflags & IORING_CQE_F_SOCK_NONEMPTY || msg->msg_inq == -1) {
+		if (cflags & IORING_CQE_F_SOCK_NONEMPTY || msg->msg_inq < 0) {
 			if (sr->nr_multishot_loops++ < MULTISHOT_MAX_RETRY)
 				return false;
 			/* mshot retries exceeded, force a requeue */
-- 
2.43.0





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