[PATCH 2/7] io_uring/net: don't overflow multishot recv

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Don't allow overflowing multishot recv CQEs, it might get out of
hand, hurt performanece, and in the worst case scenario OOM the task.

Cc: stable@xxxxxxxxxxxxxxx
Fixes: b3fdea6ecb55c ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx>
 io_uring/net.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/io_uring/net.c b/io_uring/net.c
index 1599493544a5..8c419c01a5db 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -642,7 +642,7 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
 	if (!mshot_finished) {
 		if (io_aux_cqe(req, issue_flags & IO_URING_F_COMPLETE_DEFER,
-			       *ret, cflags | IORING_CQE_F_MORE, true)) {
+			       *ret, cflags | IORING_CQE_F_MORE, false)) {
 			/* Known not-empty or unknown state, retry */
 			if (cflags & IORING_CQE_F_SOCK_NONEMPTY ||

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