On 7/7/23 10:20?AM, Andres Freund wrote: > I observed poor performance of io_uring compared to synchronous IO. That > turns out to be caused by deeper CPU idle states entered with io_uring, > due to io_uring using plain schedule(), whereas synchronous IO uses > io_schedule(). > > The losses due to this are substantial. On my cascade lake workstation, > t/io_uring from the fio repository e.g. yields regressions between 20% > and 40% with the following command: > ./t/io_uring -r 5 -X0 -d 1 -s 1 -c 1 -p 0 -S$use_sync -R 0 /mnt/t2/fio/write.0.0 > > This is repeatable with different filesystems, using raw block devices > and using different block devices. > > Use io_schedule_prepare() / io_schedule_finish() in > io_cqring_wait_schedule() to address the difference. > > After that using io_uring is on par or surpassing synchronous IO (using > registered files etc makes it reliably win, but arguably is a less fair > comparison). > > There are other calls to schedule() in io_uring/, but none immediately > jump out to be similarly situated, so I did not touch them. Similarly, > it's possible that mutex_lock_io() should be used, but it's not clear if > there are cases where that matters. This looks good to me, and I also separately tested a similar patch and it showed good results for me even with a heavily performance oriented setup: pread2 io_uring io_uring w/io_sched QD1 185K 170K 186K QD2 NA 304K 327K QD4 NA 630K 640K QD8 NA 891K 892K I'll add this, with just one small minor cosmetic edit: > @@ -2575,6 +2575,9 @@ int io_run_task_work_sig(struct io_ring_ctx *ctx) > static inline int io_cqring_wait_schedule(struct io_ring_ctx *ctx, > struct io_wait_queue *iowq) > { > + int ret; > + int token; Should just be a single line. And I'll mark this for stable as well. Thanks! -- Jens Axboe