Re: [PATCH v3] io_uring: add support for multishot timeouts

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Hi Dylan! Good to see you :D

On 14/04/2023 14:07, Dylan Yudaken wrote:
> > 
> On Fri, Apr 14, 2023 at 9:14 PM David Wei <davidhwei@xxxxxxxx> wrote:
>>
>> A multishot timeout submission will repeatedly generate completions with
>> the IORING_CQE_F_MORE cflag set. Depending on the value of the `off'
>> field in the submission, these timeouts can either repeat indefinitely
>> until cancelled (`off' = 0) or for a fixed number of times (`off' > 0).
>>
>> Only noseq timeouts (i.e. not dependent on the number of I/O
>> completions) are supported.
>>
>> An indefinite timer will be cancelled with EOVERFLOW if the CQ ever
>> overflows.
>>
>> Signed-off-by: David Wei <davidhwei@xxxxxxxx>
> 
> ...
> 
>> +static void io_timeout_complete(struct io_kiocb *req, struct io_tw_state *ts)
>> +{
>> +       struct io_timeout *timeout = io_kiocb_to_cmd(req, struct io_timeout);
>> +       struct io_timeout_data *data = req->async_data;
>> +       struct io_ring_ctx *ctx = req->ctx;
>> +
>> +       if (!io_timeout_finish(timeout, data)) {
>> +               bool filled;
>> +               filled = io_aux_cqe(ctx, false, req->cqe.user_data, -ETIME,
>> +                                   IORING_CQE_F_MORE, false);
> 
> I think that the defer parameter (the first false) might want to be ts->locked.

Ah you're right, thanks, will change!




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