On 1/13/23 7:12?PM, Ming Lei wrote: > On Sat, Jan 14, 2023 at 08:27:37AM +0800, Ming Lei wrote: >> On Fri, Jan 13, 2023 at 11:01:51AM -0700, Jens Axboe wrote: >>> On 1/13/23 10:51?AM, Jens Axboe wrote: >>>> On 1/13/23 3:12?AM, Ming Lei wrote: >>>>> Hello, >>>>> >>>>> On Thu, Jan 12, 2023 at 08:35:36AM +0100, Stefan Metzmacher wrote: >>>>>> Am 12.01.23 um 04:40 schrieb Jens Axboe: >>>>>>> On 1/11/23 8:27?PM, Ming Lei wrote: >>>>>>>> Hi Stefan and Jens, >>>>>>>> >>>>>>>> Thanks for the help. >>>>>>>> >>>>>>>> BTW, the issue is observed when I write ublk-nbd: >>>>>>>> >>>>>>>> https://github.com/ming1/ubdsrv/commits/nbd >>>>>>>> >>>>>>>> and it isn't completed yet(multiple send sqe chains not serialized >>>>>>>> yet), the issue is triggered when writing big chunk data to ublk-nbd. >>>>>>> >>>>>>> Gotcha >>>>>>> >>>>>>>> On Wed, Jan 11, 2023 at 05:32:00PM +0100, Stefan Metzmacher wrote: >>>>>>>>> Hi Ming, >>>>>>>>> >>>>>>>>>> Per my understanding, a short send on SOCK_STREAM should terminate the >>>>>>>>>> remainder of the SQE chain built by IOSQE_IO_LINK. >>>>>>>>>> >>>>>>>>>> But from my observation, this point isn't true when using io_sendmsg or >>>>>>>>>> io_sendmsg_zc on TCP socket, and the other remainder of the chain still >>>>>>>>>> can be completed after one short send is found. MSG_WAITALL is off. >>>>>>>>> >>>>>>>>> This is due to legacy reasons, you need pass MSG_WAITALL explicitly >>>>>>>>> in order to a retry or an error on a short write... >>>>>>>>> It should work for send, sendmsg, sendmsg_zc, recv and recvmsg. >>>>>>>> >>>>>>>> Turns out there is another application bug in which recv sqe may cut in the >>>>>>>> send sqe chain. >>>>>>>> >>>>>>>> After the issue is fixed, if MSG_WAITALL is set, short send can't be >>>>>>>> observed any more. But if MSG_WAITALL isn't set, short send can be >>>>>>>> observed and the send io chain still won't be terminated. >>>>>>> >>>>>>> Right, if MSG_WAITALL is set, then the whole thing will be written. If >>>>>>> we get a short send, it's retried appropriately. Unless an error occurs, >>>>>>> it should send the whole thing. >>>>>>> >>>>>>>> So if MSG_WAITALL is set, will io_uring be responsible for retry in case >>>>>>>> of short send, and application needn't to take care of it? >>>>>> >>>>>> With new kernels yes, but the application should be prepared to have retry >>>>>> logic in order to be compatible with older kernels. >>>>> >>>>> Now ublk-nbd can be played, mkfs/mount and fio starts to work. >>>>> >>>>> But short send still can be observed sometimes when sending nbd write >>>>> request, which is done by sendmsg(), and the message includes two vectors, >>>>> (the 1st is the nbd_request, another one is the data to be written to disk). >>>>> >>>>> Short send is reported by cqe in which cqe->res is always 28, which is >>>>> size of 'struct nbd_request', also the length of the 1st io vec. And not >>>>> see send cqe failure message. >>>>> >>>>> And MSG_WAITALL is set for all ublk-nbd io actually. >>>>> >>>>> Follows the steps: >>>>> >>>>> 1) install liburing 2.0+ >>>>> >>>>> 2) build ublk & reproduce the issue: >>>>> >>>>> - git clone https://github.com/ming1/ubdsrv.git -b nbd >>>>> >>>>> - cd ubdsrv >>>>> >>>>> - vim build_with_liburing_src && set LIBURING_DIR to your liburing dir >>>>> >>>>> - ./build_with_liburing_src&& make -j4 >>>>> >>>>> 3) run the nbd test >>>>> - cd ubdsrv >>>>> - make test T=nbd >>>>> >>>>> Sometimes the test hangs, and the following log can be observed >>>>> in syslog: >>>>> >>>>> nbd_send_req_done: short send/receive tag 2 op 1 8000000000800002, len 524316 written 28 cqe flags 0 >>>>> ... >>>>> >>>> >>>> I can reproduce this, but it's a SEND that ends up being triggered, >>>> not a SENDMSG. Should the payload carrying op not be a SENDMSG? I'm >>>> assuming two vecs for that one. >>> >>> Added some debug and it looks like the request was indeed send up >>> and is using IORING_OP_SEND and that the 28 is what was requested. >>> But the completion side seems to think it's a SENDMSG and we should've >>> received more? >>> >>> I think this needs a bit of debugging on the userspace side first. >> >> Yeah, turns out it is indeed one userspace bug, IOSQE_IO_LINK is cleared >> wrong, and now the issue can't be triggered with the following fix: >> >> https://github.com/ming1/ubdsrv/commit/175ffd14ae2f8fa562134edfd4ac949f8050c108 > > Figured out, it is still one userspace issue. > > For nbd request sent to server, the cqe could come after the > ublk io request is completed which is triggered by nbd reply > from server, then if new ublk io req is submitted to same slot, the > new data length and op code could be read in nbd_send_req_done(), > and the warning is triggered. Figured it was some kind of data reuse issue, as it is consistent with that. Glad you got it figured out. -- Jens Axboe