io_recvmsg_multishot_overflow had incorrect types on non x64 system. But also it had an unnecessary INT_MAX check, which could just be done by changing the type of the accumulator to int (also simplifying the casts). Reported-by: Stephen Rothwell <sfr@xxxxxxxxxxxxxxxx> Fixes: a8b38c4ce724 ("io_uring: support multishot in recvmsg") Signed-off-by: Dylan Yudaken <dylany@xxxxxx> --- io_uring/net.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/io_uring/net.c b/io_uring/net.c index 616d5f04cc74..6b7d5f33e642 100644 --- a/io_uring/net.c +++ b/io_uring/net.c @@ -327,14 +327,14 @@ int io_send(struct io_kiocb *req, unsigned int issue_flags) static bool io_recvmsg_multishot_overflow(struct io_async_msghdr *iomsg) { - unsigned long hdr; + int hdr; - if (check_add_overflow(sizeof(struct io_uring_recvmsg_out), - (unsigned long)iomsg->namelen, &hdr)) + if (iomsg->namelen < 0) return true; - if (check_add_overflow(hdr, iomsg->controllen, &hdr)) + if (check_add_overflow((int)sizeof(struct io_uring_recvmsg_out), + iomsg->namelen, &hdr)) return true; - if (hdr > INT_MAX) + if (check_add_overflow(hdr, (int)iomsg->controllen, &hdr)) return true; return false; base-commit: a8b38c4ce7240d869c820d457bcd51e452149510 -- 2.30.2