[PATCH v3 liburing 3/7] add io_uring_prep_(recv|recvmsg)_multishot

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Add a nice API for multishot recv and recvmsg.

Signed-off-by: Dylan Yudaken <dylany@xxxxxx>
---
 src/include/liburing.h | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

diff --git a/src/include/liburing.h b/src/include/liburing.h
index bb2fb87..b11d90e 100644
--- a/src/include/liburing.h
+++ b/src/include/liburing.h
@@ -416,6 +416,14 @@ static inline void io_uring_prep_recvmsg(struct io_uring_sqe *sqe, int fd,
 	sqe->msg_flags = flags;
 }
 
+static inline void io_uring_prep_recvmsg_multishot(struct io_uring_sqe *sqe,
+						   int fd, struct msghdr *msg,
+						   unsigned flags)
+{
+	io_uring_prep_recvmsg(sqe, fd, msg, flags);
+	sqe->ioprio |= IORING_RECV_MULTISHOT;
+}
+
 static inline void io_uring_prep_sendmsg(struct io_uring_sqe *sqe, int fd,
 					 const struct msghdr *msg,
 					 unsigned flags)
@@ -674,6 +682,14 @@ static inline void io_uring_prep_recv(struct io_uring_sqe *sqe, int sockfd,
 	sqe->msg_flags = (__u32) flags;
 }
 
+static inline void io_uring_prep_recv_multishot(struct io_uring_sqe *sqe,
+						int sockfd, void *buf,
+						size_t len, int flags)
+{
+	io_uring_prep_recv(sqe, sockfd, buf, len, flags);
+	sqe->ioprio |= IORING_RECV_MULTISHOT;
+}
+
 static inline void io_uring_prep_openat2(struct io_uring_sqe *sqe, int dfd,
 					const char *path, struct open_how *how)
 {
-- 
2.30.2





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