On 5/7/22 8:06 AM, Hao Xu wrote: > Let multishot support multishot mode, currently only add accept as its > first comsumer. consumer > theoretical analysis: > 1) when connections come in fast > - singleshot: > add accept sqe(userpsace) --> accept inline userspace > ^ | > |-----------------| > - multishot: > add accept sqe(userspace) --> accept inline > ^ | > |--*--| > > we do accept repeatedly in * place until get EAGAIN > > 2) when connections come in at a low pressure > similar thing like 1), we reduce a lot of userspace-kernel context > switch and useless vfs_poll() Overall this looks better than v2 for sure, just some minor tweaks needed I believe. But we still need to consider direct accept with multishot... Should probably be an add-on patch as I think it'd get a bit more complicated if we need to be able to cheaply find an available free fixed fd slot. I'll try and play with that. -- Jens Axboe