For multishot mode, there may be cases like: io_poll_task_func() -> add_wait_queue() async_wake() ->io_req_task_work_add() this one mess up the running task_work list since req->io_task_work.node is in use. similar situation for req->io_task_work.fallback_node. Fix it by set node->next = NULL before we run the tw, so that when we add req back to the wait queue in middle of tw running, we can safely re-add it to the tw list. Fixes: 7cbf1722d5fc ("io_uring: provide FIFO ordering for task_work") Signed-off-by: Hao Xu <haoxu@xxxxxxxxxxxxxxxxx> --- fs/io_uring.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/fs/io_uring.c b/fs/io_uring.c index d0b358b9b589..f667d6286438 100644 --- a/fs/io_uring.c +++ b/fs/io_uring.c @@ -1250,13 +1250,17 @@ static void io_fallback_req_func(struct work_struct *work) struct io_ring_ctx *ctx = container_of(work, struct io_ring_ctx, fallback_work.work); struct llist_node *node = llist_del_all(&ctx->fallback_llist); - struct io_kiocb *req, *tmp; + struct io_kiocb *req; bool locked = false; percpu_ref_get(&ctx->refs); - llist_for_each_entry_safe(req, tmp, node, io_task_work.fallback_node) + req = llist_entry(node, struct io_kiocb, io_task_work.fallback_node); + while (member_address_is_nonnull(req, io_task_work.fallback_node)) { + node = req->io_task_work.fallback_node.next; + req->io_task_work.fallback_node.next = NULL; req->io_task_work.func(req, &locked); - + req = llist_entry(node, struct io_kiocb, io_task_work.fallback_node); + } if (locked) { io_submit_flush_completions(ctx); mutex_unlock(&ctx->uring_lock); @@ -2156,6 +2160,7 @@ static void tctx_task_work(struct callback_head *cb) locked = mutex_trylock(&ctx->uring_lock); percpu_ref_get(&ctx->refs); } + node->next = NULL; req->io_task_work.func(req, &locked); node = next; } while (node); -- 2.24.4