Re: Race between io_wqe_worker() and io_wqe_wake_worker()

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> On Aug 3, 2021, at 12:53 PM, Jens Axboe <axboe@xxxxxxxxx> wrote:
> 
> How about this? I think this largely stems from the fact that we only
> do a partial running decrement on exit. Left the previous checks in
> place as well, as it will reduce the amount of times that we do need
> to hit that case.

It did not apply cleanly on my 5.13, but after I cleaned it, it still
got stuck (more frequently than when I used your previous solution).

I do not see the problem related to the partial running decrement.
Thinking of it, I think that the problem might even happen if
multiple calls to io_wqe_activate_free_worker() wake up the same worker,
not realizing that they race (since __io_worker_busy() was still not
called by io_worker_handle_work()).

Anyhow, I think there are a few problems in the patch you sent. Once I
addressed a couple of problems, my test passes, but I am not sure you
actually want to final result, and I am not sure it is robust/correct.

See my comments below for the changes I added and other questions I
have (you can answer only if you have time).

> 
> 
> diff --git a/fs/io-wq.c b/fs/io-wq.c
> index cf086b01c6c6..f072995d382b 100644
> --- a/fs/io-wq.c
> +++ b/fs/io-wq.c
> @@ -35,12 +35,17 @@ enum {
> 	IO_WQE_FLAG_STALLED	= 1,	/* stalled on hash */
> };
> 
> +enum {
> +	IO_WORKER_EXITING	= 0,	/* worker is exiting */
> +};
> +
> /*
>  * One for each thread in a wqe pool
>  */
> struct io_worker {
> 	refcount_t ref;
> 	unsigned flags;
> +	unsigned long state;
> 	struct hlist_nulls_node nulls_node;
> 	struct list_head all_list;
> 	struct task_struct *task;
> @@ -130,6 +135,7 @@ struct io_cb_cancel_data {
> };
> 
> static void create_io_worker(struct io_wq *wq, struct io_wqe *wqe, int index);
> +static void io_wqe_dec_running(struct io_worker *worker);
> 
> static bool io_worker_get(struct io_worker *worker)
> {
> @@ -168,26 +174,21 @@ static void io_worker_exit(struct io_worker *worker)
> {
> 	struct io_wqe *wqe = worker->wqe;
> 	struct io_wqe_acct *acct = io_wqe_get_acct(worker);
> -	unsigned flags;
> 
> 	if (refcount_dec_and_test(&worker->ref))
> 		complete(&worker->ref_done);
> 	wait_for_completion(&worker->ref_done);
> 
> -	preempt_disable();
> -	current->flags &= ~PF_IO_WORKER;
> -	flags = worker->flags;
> -	worker->flags = 0;
> -	if (flags & IO_WORKER_F_RUNNING)
> -		atomic_dec(&acct->nr_running);
> -	worker->flags = 0;
> -	preempt_enable();
> -
> 	raw_spin_lock_irq(&wqe->lock);
> -	if (flags & IO_WORKER_F_FREE)
> +	if (worker->flags & IO_WORKER_F_FREE)
> 		hlist_nulls_del_rcu(&worker->nulls_node);
> 	list_del_rcu(&worker->all_list);
> 	acct->nr_workers--;
> +	preempt_disable();
> +	io_wqe_dec_running(worker);

IIUC, in the scenario I encountered, acct->nr_running might be non-zero,
but still a new worker would be needed. So the check in io_wqe_dec_running()
is insufficient to spawn a new worker at this point, no?

> +	worker->flags = 0;
> +	current->flags &= ~PF_IO_WORKER;
> +	preempt_enable();
> 	raw_spin_unlock_irq(&wqe->lock);
> 
> 	kfree_rcu(worker, rcu);
> @@ -214,15 +215,20 @@ static bool io_wqe_activate_free_worker(struct io_wqe *wqe)
> 	struct hlist_nulls_node *n;
> 	struct io_worker *worker;
> 
> -	n = rcu_dereference(hlist_nulls_first_rcu(&wqe->free_list));
> -	if (is_a_nulls(n))
> -		return false;
> -
> -	worker = hlist_nulls_entry(n, struct io_worker, nulls_node);
> -	if (io_worker_get(worker)) {
> -		wake_up_process(worker->task);
> +	/*
> +	 * Iterate free_list and see if we can find an idle worker to
> +	 * activate. If a given worker is on the free_list but in the process
> +	 * of exiting, keep trying.
> +	 */
> +	hlist_nulls_for_each_entry_rcu(worker, n, &wqe->free_list, nulls_node) {
> +		if (!io_worker_get(worker))
> +			continue;

Presumably you want to rely on the order between io_worker_get(), i.e.
the refcount_inc_not_zero() and the test_bit(). I guess no memory-barrier
is needed here (since refcount_inc_not_zero() returns a value) but
documentation would help. Anyhow, I do not see how it helps.

> +		if (!test_bit(IO_WORKER_EXITING, &worker->state)) {
> +			wake_up_process(worker->task);

So this might be the main problem. The worker might be in between waking
and setting IO_WORKER_EXITING. One option (that I tried and works, at
least in limited testing), is to look whether the process was actually
woken according to the return value of wake_up_process() and not to
use workers that were not actually woken.

So I changed it to:
                        if (wake_up_process(worker->task)) {
                                io_worker_release(worker);
                                return true;
                        }


> +			io_worker_release(worker);

The refcount is decreased, so the refcount_read in io_wqe_worker()
would not see the elevated refcount. No?

> +			return true;
> +		}
> 		io_worker_release(worker);
> -		return true;
> 	}
> 
> 	return false;
> @@ -560,8 +566,17 @@ static int io_wqe_worker(void *data)
> 		if (ret)
> 			continue;
> 		/* timed out, exit unless we're the fixed worker */
> -		if (!(worker->flags & IO_WORKER_F_FIXED))
> +		if (!(worker->flags & IO_WORKER_F_FIXED)) {
> +			/*
> +			 * Someone elevated our refs, which could be trying
> +			 * to re-activate for work. Loop one more time for
> +			 * that case.
> +			 */
> +			if (refcount_read(&worker->ref) != 1)
> +				continue;

I am not sure what it serves, as the refcount is decreased in
io_wqe_activate_free_worker() right after wake_up_process().

Anyhow, presumably you need smp_mb__before_atomic() here, no? I added
one. Yet, without the check in the wake_up_process() this still seems
borken.

> +			set_bit(IO_WORKER_EXITING, &worker->state);
> 			break;
> +		}
> 	}






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