Since recent changes instead of storing a large array of struct io_mapped_ubuf, we store pointers to them, that is 4 times slimmer and we should not to so worry about restricting max number of registererd buffer slots, increase the limit 4 times. Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> --- fs/io_uring.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/fs/io_uring.c b/fs/io_uring.c index 9ac5e278a91e..8f718d26f01c 100644 --- a/fs/io_uring.c +++ b/fs/io_uring.c @@ -100,6 +100,8 @@ #define IORING_MAX_RESTRICTIONS (IORING_RESTRICTION_LAST + \ IORING_REGISTER_LAST + IORING_OP_LAST) +#define IORING_MAX_REG_BUFFERS (1U << 14) + #define SQE_VALID_FLAGS (IOSQE_FIXED_FILE|IOSQE_IO_DRAIN|IOSQE_IO_LINK| \ IOSQE_IO_HARDLINK | IOSQE_ASYNC | \ IOSQE_BUFFER_SELECT) @@ -8390,7 +8392,7 @@ static int io_sqe_buffers_register(struct io_ring_ctx *ctx, void __user *arg, if (ctx->user_bufs) return -EBUSY; - if (!nr_args || nr_args > UIO_MAXIOV) + if (!nr_args || nr_args > IORING_MAX_REG_BUFFERS) return -EINVAL; ret = io_rsrc_node_switch_start(ctx); if (ret) -- 2.31.1