[PATCH 1/3] io_uring: disable multishot poll for double poll add cases

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The re-add handling isn't correct for the multi wait case, so let's
just disable it for now explicitly until we can get that sorted out. This
just turns it into a one-shot request. Since we pass back whether or not
a poll request terminates in multishot mode on completion, this should
not break properly behaving applications that check for IORING_CQE_F_MORE
on completion.

Signed-off-by: Jens Axboe <axboe@xxxxxxxxx>
---
 fs/io_uring.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/fs/io_uring.c b/fs/io_uring.c
index ab14692b05b4..4803e31e9301 100644
--- a/fs/io_uring.c
+++ b/fs/io_uring.c
@@ -4976,6 +4976,12 @@ static void __io_queue_proc(struct io_poll_iocb *poll, struct io_poll_table *pt,
 			pt->error = -EINVAL;
 			return;
 		}
+		/*
+		 * Can't handle multishot for double wait for now, turn it
+		 * into one-shot mode.
+		 */
+		if (!(req->poll.events & EPOLLONESHOT))
+			req->poll.events |= EPOLLONESHOT;
 		/* double add on the same waitqueue head, ignore */
 		if (poll->head == head)
 			return;
-- 
2.31.1




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