io_poll_complete() always fills an event (even an overflowed one), so we always should do io_cqring_ev_posted() afterwards. And that's what is currently happening, because second EPOLLONESHOT check is always true, it can't return !done for oneshots. Remove those branching, it's much easier to read. Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> --- fs/io_uring.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/fs/io_uring.c b/fs/io_uring.c index 81e5d156af1c..f662b81bdc22 100644 --- a/fs/io_uring.c +++ b/fs/io_uring.c @@ -4907,20 +4907,18 @@ static void io_poll_task_func(struct callback_head *cb) if (io_poll_rewait(req, &req->poll)) { spin_unlock_irq(&ctx->completion_lock); } else { - bool done, post_ev; + bool done; - post_ev = done = io_poll_complete(req, req->result, 0); + done = io_poll_complete(req, req->result, 0); if (done) { hash_del(&req->hash_node); - } else if (!(req->poll.events & EPOLLONESHOT)) { - post_ev = true; + } else { req->result = 0; add_wait_queue(req->poll.head, &req->poll.wait); } spin_unlock_irq(&ctx->completion_lock); + io_cqring_ev_posted(ctx); - if (post_ev) - io_cqring_ev_posted(ctx); if (done) { nxt = io_put_req_find_next(req); if (nxt) -- 2.24.0