@hash_map is unsigned long, but BIT_ULL() is used for manipulations. BIT() is a better match as it returns exactly unsigned long value. Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> --- fs/io-wq.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/fs/io-wq.c b/fs/io-wq.c index 1ceb12c58ae6..a05c32df2046 100644 --- a/fs/io-wq.c +++ b/fs/io-wq.c @@ -393,8 +393,8 @@ static struct io_wq_work *io_get_next_work(struct io_wqe *wqe, unsigned *hash) /* hashed, can run if not already running */ *hash = work->flags >> IO_WQ_HASH_SHIFT; - if (!(wqe->hash_map & BIT_ULL(*hash))) { - wqe->hash_map |= BIT_ULL(*hash); + if (!(wqe->hash_map & BIT(*hash))) { + wqe->hash_map |= BIT(*hash); wq_node_del(&wqe->work_list, node, prev); return work; } @@ -512,7 +512,7 @@ static void io_worker_handle_work(struct io_worker *worker) spin_lock_irq(&wqe->lock); if (hash != -1U) { - wqe->hash_map &= ~BIT_ULL(hash); + wqe->hash_map &= ~BIT(hash); wqe->flags &= ~IO_WQE_FLAG_STALLED; } if (work && work != old_work) { -- 2.24.0