On Fri, Feb 14, 2020 at 8:45 AM Jens Axboe <axboe@xxxxxxxxx> wrote: > > Here's a set of fixes for io_uring that should go into this release. Whaa? for_each_node(node) { + if (!node_online(node)) + continue; that's just silly. We have 'for_each_online_node()' for this. There's something like four patterns of that pointless thing. And in io_wq_create(), do you really want to allocate that wqe for nodes that aren't online? Right now you _allocate_ the node data for them (using a non-node-specific allocation), but then you won't actually create the thread for them io_wq_manager(). Plus if the node online status changes, it looks like you'll mess up _anyway_, in that io_wq_manager() will first create the workers on one set of nodes, but then perhaps set the state flags for a completely different set of nodes if some onlining/offlining has happened. I've pulled this, but Jens, you need to be more careful. This all looks like completely random state that nobody spent any time thinking about. Seriously, this "io_uring FIXES ONLY" needs to be stricter than what you seem to be doing here. This "fix" is opening up a lot of new possibilities for inconsistencies in the data structures. Linus