As we inspect obj->active to decide how many objects we can shrink (we only shrink idle objects), it helps to flush the active lists first in order to have a more accurate count of available objects. Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> --- drivers/gpu/drm/i915/i915_gem_shrinker.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c b/drivers/gpu/drm/i915/i915_gem_shrinker.c index 886a8797566d..1bf14544d8ad 100644 --- a/drivers/gpu/drm/i915/i915_gem_shrinker.c +++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c @@ -265,6 +265,8 @@ i915_gem_shrinker_count(struct shrinker *shrinker, struct shrink_control *sc) if (!i915_gem_shrinker_lock(dev, &unlock)) return 0; + i915_gem_retire_requests(dev_priv); + count = 0; list_for_each_entry(obj, &dev_priv->mm.unbound_list, global_list) if (can_release_pages(obj)) -- 2.8.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx