[PATCH v3 26/33] drm/i915: Treat kernel context as initialised

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The kernel context exists simply as a placeholder and should never be
executed with a render context. It does not need the golden render
state, as that will always be applied to a user context. By skipping the
initialisation we can avoid issues in attempting to program the golden
render context when trying to make the hardware idle.

v2: Rebase

Testcase: igt/drm_module_reload_basic #byt
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95634
Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
 drivers/gpu/drm/i915/i915_gem_context.c | 14 +++++++++-----
 drivers/gpu/drm/i915/intel_ringbuffer.c | 10 ++++++++++
 2 files changed, 19 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index c620fe6c9d96..d0076838e788 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -434,13 +434,17 @@ void i915_gem_context_lost(struct drm_i915_private *dev_priv)
 			i915_gem_context_unpin(engine->last_context, engine);
 			engine->last_context = NULL;
 		}
-
-		/* Force the GPU state to be reinitialised on enabling */
-		dev_priv->kernel_context->engine[engine->id].initialised =
-			engine->init_context == NULL;
 	}
 
-	/* Force the GPU state to be reinitialised on enabling */
+	/* Force the GPU state to be restored on enabling */
+	if (!i915.enable_execlists) {
+		for_each_engine(engine, dev_priv) {
+			struct intel_context *ce =
+				&dev_priv->kernel_context->engine[engine->id];
+
+			ce->initialised = true;
+		}
+	}
 	dev_priv->kernel_context->remap_slice = ALL_L3_SLICES(dev_priv);
 }
 
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 92bb376e5039..1a389d0dcdd2 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -2257,6 +2257,16 @@ static int intel_ring_context_pin(struct i915_gem_context *ctx,
 			goto error;
 	}
 
+	/* The kernel context is only used as a placeholder for flushing the
+	 * active context. It is never used for submitting user rendering and
+	 * as such never requires the golden render context, and so we can skip
+	 * emitting it when we switch to the kernel context. This is required
+	 * as during eviction, we cannot allocate and pin the renderstate in
+	 * order to initialise the context.
+	 */
+	if (ctx == ctx->i915->kernel_context)
+		ce->initialised = true;
+
 	i915_gem_context_reference(ctx);
 	return 0;
 
-- 
2.8.1

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