On 13/05/16 16:05, Tvrtko Ursulin wrote:
On 13/05/16 15:47, Jani Nikula wrote:
On Fri, 13 May 2016, Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> wrote:
On Fri, May 13, 2016 at 03:25:05PM +0100, Tvrtko Ursulin wrote:
On 13/05/16 15:04, Jani Nikula wrote:
This is more robust for assignments and comparisons.
Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx>
---
drivers/gpu/drm/i915/i915_drv.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/i915_drv.h
b/drivers/gpu/drm/i915/i915_drv.h
index d9d07b70f05c..bb0b6f64000e 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -752,7 +752,7 @@ struct intel_csr {
func(has_ddi) sep \
func(has_fpga_dbg)
-#define DEFINE_FLAG(name) u8 name:1
+#define DEFINE_FLAG(name) bool name:1
#define SEP_SEMICOLON ;
struct intel_device_info {
The churn virus spreads? :)
I tried that but it was negatively impacting the compiler. For some
reason it increases .text by 2.5k here. Don't see anything obvious,
would have to look at the code more closely to spot exactly why.
Oh, that's not fun. bool:1 holds such promise for a clear explanation of
the most common form of bitfield.
Really a bummer, especially since assigning any positive even number to
unsigned int foo:1 will result in 0.
That is a pretty strong argument to go for this rather than make sure
all places which set them are correct.
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
Regards,
Tvrtko
Unfortunately, the compiler doesn't generate such good code when using
'bool' vs. 'u8' for these bitfields.
Firstly, it looks like the compiler DOESN'T combine bool-bitfield tests
such as "if (IS_A() || IS_B())", whereas it does if they're u8. Example:
With bitfields as 'u8'
if (IS_HASWELL(dev) || IS_BROADWELL(dev))
48 8b 57 28 mov 0x28(%rdi),%rdx # dev->dev_priv
0f b6 52 30 movzbl 0x30(%rdx),%edx # dev_priv->flag byte
f6 c2 60 test $0x60,%dl # (haswell|broadwell)
0f 85 bb 00 00 00 jne 12e4 # branch to if-true
else if (IS_VALLEYVIEW(dev) || IS_CHERRYVIEW(dev))
83 e2 18 and $0x18,%edx # test two more flags
0f 84 1c 01 00 00 je 134e # skip if neither
... code for VLV/CHV ...
(code for HSW/BDW is out-of-line, at the end of the function)
With bitfields as bools:
48 8b 57 28 mov 0x28(%rdi),%rdx # dev->dev_priv
0f b6 52 30 movzbl 0x30(%rdx),%edx # dev_priv->flag byte
f6 c2 20 test $0x20,%dl # test one flag
75 09 jne 1241 # jump if true
f6 c2 40 test $0x40,%dl # test other flag
0f 84 b7 00 00 00 je 12f8 # skip if not
... code for HSW/BDW ...
(code for VLV/CHV/other is later)
So that would suggest that the compiler generates more efficient code
for 'u8' (at least it didn't reload the flag byte even in the 'bool'
case). Here's another case:
With bitfields as bools:
dev_priv->psr_mmio_base = IS_HASWELL(dev_priv) ?
HSW_EDP_PSR_BASE : BDW_EDP_PSR_BASE;
0f b6 43 30 movzbl 0x30(%rbx),%eax # flags byte
c0 e8 05 shr $0x5,%al # haswell->bit 0
83 e0 01 and $0x1,%eax # leaves bit 0 only
3c 01 cmp $0x1,%al # compare to 1u
19 c0 sbb %eax,%eax # convert to 0/-1
25 00 b0 00 00 and $0xb000,%eax # convert to 0/b000
05 00 48 06 00 add $0x64800,%eax # final result
89 83 e8 20 00 00 mov %eax,0x20e8(%rbx)# store it
This is ingenious code, avoiding any branching. Now with 'u8':
0f b6 43 30 movzbl 0x30(%rbx),%eax
83 e0 20 and $0x20,%eax # leaves bit 5 only
3c 01 cmp $0x1,%al # compare to 1u
19 c0 sbb %eax,%eax # convert to 0/-1
25 00 b0 00 00 and $0xb000,%eax # etc
05 00 48 06 00 add $0x64800,%eax
89 83 e8 20 00 00 mov %eax,0x20e8(%rbx)
Again it's shorter, because the compiler has been able to extract a
truth-value without shifting the "haswell" bit down to bit 0 first.
.Dave.
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