On 21/03/16 16:58, Arun Siluvery wrote:
On 21/03/2016 10:16, Dave Gordon wrote:
From: Arun Siluvery <arun.siluvery@xxxxxxxxxxxxxxx>
Due to timing issues in the HW some of the status bits required for GuC
authentication doesn't get set occassionally, when that happens, GuC
cannot
be initialized and we will be left with a wedged GPU. The WA suggested is
to perform a soft reset of GuC and attempt to reload the fw again for few
times before giving up.
As the failure is dependent on timing, tests performed by triggering
manual
full gpu reset (i915_wedged) showed that we could sometimes hit this
after
several thousand iterations but sometimes tests ran even longer
without any
issues. Reset and reload mechanism proved helpful when we indeed hit fw
load failure so it is better to include this to improve driver stability.
This change implements the following WA,
WaEnableuKernelHeaderValidFix:skl,bxt
WaEnableGuCBootHashCheckNotSet:skl,bxt
Signed-off-by: Arun Siluvery <arun.siluvery@xxxxxxxxxxxxxxx>
Signed-off-by: Dave Gordon <david.s.gordon@xxxxxxxxx>
Cc: Alex Dai <yu.dai@xxxxxxxxx>
---
This patch was previously reviewed by Alex,
https://patchwork.freedesktop.org/patch/76122/
OK, I'm going to repost just the first two from this set, tagged with
R-Bs from Alex & you, and the Bugzilla reference; then the rest can form
a new sequence for Alex to review when he gets back from vacation.
diff --git a/drivers/gpu/drm/i915/i915_reg.h
b/drivers/gpu/drm/i915/i915_reg.h
index 07e0449..cc71ca2 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -165,6 +165,7 @@ static inline bool i915_mmio_reg_valid(i915_reg_t
reg)
#define GEN6_GRDOM_MEDIA (1 << 2)
#define GEN6_GRDOM_BLT (1 << 3)
#define GEN6_GRDOM_VECS (1 << 4)
+#define GEN9_GRDOM_GUC (1 << 5)
#define GEN8_GRDOM_MEDIA2 (1 << 7)
In the original patch GEN9_GRDOM_GUC was defined like above but during
tdr patch review, option of arranging them according to gen was
explored. In that case GEN9_GRDOM_GUC will be at the end.
regards
Arun
I think they're better in bit-number order, because that way it's easier
to see that you haven't accidentally got overlapping definitions.
.Dave.
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