[PATCH 35/39] drm/i915: GPU priority bumping to prevent starvation

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From: John Harrison <John.C.Harrison@xxxxxxxxx>

If a high priority task was to continuously submit batch buffers to
the driver, it could starve out any lower priority task from getting
any GPU time at all. To prevent this, the priority of a queued batch
buffer is bumped each time it does not get submitted to the hardware.

v2: Updated for signed priority values.

Change-Id: I0319c7d2f306c61a283f03edda9b5d09a6d3b621
For: VIZ-1587
Signed-off-by: John Harrison <John.C.Harrison@xxxxxxxxx>
---
 drivers/gpu/drm/i915/i915_debugfs.c   | 28 ++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/i915_scheduler.c | 14 ++++++++++++++
 drivers/gpu/drm/i915/i915_scheduler.h |  1 +
 3 files changed, 43 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
index 9e7d67d..66a2202 100644
--- a/drivers/gpu/drm/i915/i915_debugfs.c
+++ b/drivers/gpu/drm/i915/i915_debugfs.c
@@ -1178,6 +1178,33 @@ DEFINE_SIMPLE_ATTRIBUTE(i915_scheduler_priority_max_fops,
 			"%lld\n");
 
 static int
+i915_scheduler_priority_bump_get(void *data, u64 *val)
+{
+	struct drm_device       *dev       = data;
+	struct drm_i915_private *dev_priv  = dev->dev_private;
+	struct i915_scheduler   *scheduler = dev_priv->scheduler;
+
+	*val = (u64) scheduler->priority_level_bump;
+	return 0;
+}
+
+static int
+i915_scheduler_priority_bump_set(void *data, u64 val)
+{
+	struct drm_device       *dev       = data;
+	struct drm_i915_private *dev_priv  = dev->dev_private;
+	struct i915_scheduler   *scheduler = dev_priv->scheduler;
+
+	scheduler->priority_level_bump = (u32) val;
+	return 0;
+}
+
+DEFINE_SIMPLE_ATTRIBUTE(i915_scheduler_priority_bump_fops,
+			i915_scheduler_priority_bump_get,
+			i915_scheduler_priority_bump_set,
+			"%lld\n");
+
+static int
 i915_scheduler_priority_preempt_get(void *data, u64 *val)
 {
 	struct drm_device       *dev       = data;
@@ -5672,6 +5699,7 @@ static const struct i915_debugfs_files {
 	{"i915_next_seqno", &i915_next_seqno_fops},
 	{"i915_scheduler_priority_min", &i915_scheduler_priority_min_fops},
 	{"i915_scheduler_priority_max", &i915_scheduler_priority_max_fops},
+	{"i915_scheduler_priority_bump", &i915_scheduler_priority_bump_fops},
 	{"i915_scheduler_priority_preempt", &i915_scheduler_priority_preempt_fops},
 	{"i915_scheduler_min_flying", &i915_scheduler_min_flying_fops},
 	{"i915_scheduler_file_queue_max", &i915_scheduler_file_queue_max_fops},
diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c
index 1f1dfa78..9035cdb 100644
--- a/drivers/gpu/drm/i915/i915_scheduler.c
+++ b/drivers/gpu/drm/i915/i915_scheduler.c
@@ -191,6 +191,7 @@ int i915_scheduler_init(struct drm_device *dev)
 	/* Default tuning values: */
 	scheduler->priority_level_min     = -1023;
 	scheduler->priority_level_max     = 1023;
+	scheduler->priority_level_bump    = 50;
 	scheduler->priority_level_preempt = 900;
 	scheduler->min_flying             = 2;
 	scheduler->file_queue_max         = 64;
@@ -1502,6 +1503,19 @@ static int i915_scheduler_submit(struct intel_engine_cs *ring, bool was_locked)
 		ret = i915_scheduler_pop_from_queue_locked(ring, &node, &flags);
 	} while (ret == 0);
 
+	/*
+	 * Bump the priority of everything that was not submitted to prevent
+	 * starvation of low priority tasks by a spamming high priority task.
+	 */
+	i915_scheduler_priority_bump_clear(scheduler);
+	list_for_each_entry(node, &scheduler->node_queue[ring->id], link) {
+		if (!I915_SQS_IS_QUEUED(node))
+			continue;
+
+		i915_scheduler_priority_bump(scheduler, node,
+					     scheduler->priority_level_bump);
+	}
+
 	spin_unlock_irqrestore(&scheduler->lock, flags);
 
 	if (!was_locked)
diff --git a/drivers/gpu/drm/i915/i915_scheduler.h b/drivers/gpu/drm/i915/i915_scheduler.h
index adaefa6..6e0dfa9 100644
--- a/drivers/gpu/drm/i915/i915_scheduler.h
+++ b/drivers/gpu/drm/i915/i915_scheduler.h
@@ -114,6 +114,7 @@ struct i915_scheduler {
 	/* Tuning parameters: */
 	int32_t             priority_level_min;
 	int32_t             priority_level_max;
+	int32_t             priority_level_bump;
 	int32_t             priority_level_preempt;
 	uint32_t            min_flying;
 	uint32_t            file_queue_max;
-- 
1.9.1

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