Re: [PATCH i-g-t] tests/gem_reset_stats.c: prepare for per engine resets

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On Wed, Nov 18, 2015 at 10:24:43AM +0000, tim.gore@xxxxxxxxx wrote:
> From: Tim Gore <tim.gore@xxxxxxxxx>
> 
> when checking to make sure that the driver has performed
> the expected number of resets, this test looks at the
> reset_count, which is incremented each time the GPU is
> reset. Upcoming changes in the way GPU hangs are handled
> mean that in most cases (and in all the cases in this
> test) only a single GPU engine is reset which does not
> cause the reset_count to be incremented. This is already
> causing this test to fail on Android. In this case
> we can instead look at the batch_active count which is
> also returned from the i915_get_reset_stats_ioctl and is
> incremented by both a single engine reset and a full
> gpu reset. There are differences between the reset_count
> and the batch_active count, but for establishing that the
> correct number of resets have occured either can be used.
> This change enables this test to run successfully on
> Android and will mean that the test does not break when
> the TDR patches get merged into the uptream driver.
> 
> Signed-off-by: Tim Gore <tim.gore@xxxxxxxxx>

Why doesn't TDR just count resets correctly?
-Daniel

> ---
>  tests/gem_reset_stats.c | 41 ++++++++++++++++++++++++++---------------
>  1 file changed, 26 insertions(+), 15 deletions(-)
> 
> diff --git a/tests/gem_reset_stats.c b/tests/gem_reset_stats.c
> index 4cbbb4e..5ec026f 100644
> --- a/tests/gem_reset_stats.c
> +++ b/tests/gem_reset_stats.c
> @@ -104,9 +104,9 @@ static int gem_reset_stats(int fd, int ctx_id,
>  
>  	rs->ctx_id = ctx_id;
>  	rs->flags = 0;
> -	rs->reset_count = rand();
> -	rs->batch_active = rand();
> -	rs->batch_pending = rand();
> +	rs->reset_count = UINT32_MAX;
> +	rs->batch_active = UINT32_MAX;
> +	rs->batch_pending = UINT32_MAX;
>  	rs->pad = 0;
>  
>  	do {
> @@ -690,6 +690,18 @@ static int get_reset_count(int fd, int ctx)
>  	return rs.reset_count;
>  }
>  
> +static int get_active_count(int fd, int ctx)
> +{
> +	int ret;
> +	struct local_drm_i915_reset_stats rs;
> +
> +	ret = gem_reset_stats(fd, ctx, &rs);
> +	if (ret)
> +		return ret;
> +
> +	return rs.batch_active;
> +}
> +
>  static void test_close_pending_ctx(void)
>  {
>  	int fd, h;
> @@ -837,17 +849,16 @@ static void test_reset_count(const bool create_ctx)
>  
>  	assert_reset_status(fd, ctx, RS_NO_ERROR);
>  
> -	c1 = get_reset_count(fd, ctx);
> -	igt_assert(c1 >= 0);
> +	c1 = get_active_count(fd, ctx);
> +	igt_assert(c1 == 0);
>  
>  	h = inject_hang(fd, ctx);
>  	igt_assert_lte(0, h);
>  	gem_sync(fd, h);
>  
>  	assert_reset_status(fd, ctx, RS_BATCH_ACTIVE);
> -	c2 = get_reset_count(fd, ctx);
> -	igt_assert(c2 >= 0);
> -	igt_assert(c2 == (c1 + 1));
> +	c2 = get_active_count(fd, ctx);
> +	igt_assert(c2 == 1);
>  
>  	igt_fork(child, 1) {
>  		igt_drop_root();
> @@ -877,9 +888,9 @@ static int _test_params(int fd, int ctx, uint32_t flags, uint32_t pad)
>  
>  	rs.ctx_id = ctx;
>  	rs.flags = flags;
> -	rs.reset_count = rand();
> -	rs.batch_active = rand();
> -	rs.batch_pending = rand();
> +	rs.reset_count = UINT32_MAX;
> +	rs.batch_active = UINT32_MAX;
> +	rs.batch_pending = UINT32_MAX;
>  	rs.pad = pad;
>  
>  	do {
> @@ -976,14 +987,14 @@ static void defer_hangcheck(int ring_num)
>  
>  	igt_skip_on(next_ring == current_ring);
>  
> -	count_start = get_reset_count(fd, 0);
> -	igt_assert_lte(0, count_start);
> +	count_start = get_active_count(fd, 0);
> +	igt_assert(count_start == 0);
>  
>  	igt_assert(inject_hang_ring(fd, 0, current_ring->exec, true));
>  	while (--seconds) {
>  		igt_assert(exec_valid_ring(fd, 0, next_ring->exec));
>  
> -		count_end = get_reset_count(fd, 0);
> +		count_end = get_active_count(fd, 0);
>  		igt_assert_lte(0, count_end);
>  
>  		if (count_end > count_start)
> @@ -992,7 +1003,7 @@ static void defer_hangcheck(int ring_num)
>  		sleep(1);
>  	}
>  
> -	igt_assert_lt(count_start, count_end);
> +	igt_assert(count_end == 1);
>  
>  	close(fd);
>  }
> -- 
> 1.9.1
> 
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> Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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