Re: [PATCH 11/22] drm/i915: Don't pass plane+plane_state to intel_pin_and_fence_fb_obj()

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Hi,

On 14/10/15 17:29, ville.syrjala@xxxxxxxxxxxxxxx wrote:
From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

intel_pin_and_fence_fb_obj() only needs the framebuffer, and the desird
rotation (to find the right GTT view for it), so no need to pass all
kinds of plane stuff.

Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
---
  drivers/gpu/drm/i915/intel_display.c | 39 ++++++++++++++++--------------------
  drivers/gpu/drm/i915/intel_drv.h     |  5 ++---
  drivers/gpu/drm/i915/intel_fbdev.c   |  2 +-
  3 files changed, 20 insertions(+), 26 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 85e1473..80e9f2e 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -2275,8 +2275,9 @@ intel_fb_align_height(struct drm_device *dev, unsigned int height,
  }

  static int
-intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,
-			const struct drm_plane_state *plane_state)
+intel_fill_fb_ggtt_view(struct i915_ggtt_view *view,
+			const struct drm_framebuffer *fb,
+			unsigned int rotation)
  {
  	struct drm_i915_private *dev_priv = to_i915(fb->dev);
  	struct intel_rotation_info *info = &view->rotation_info;
@@ -2284,10 +2285,7 @@ intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,

  	*view = i915_ggtt_view_normal;

-	if (!plane_state)
-		return 0;
-
-	if (!intel_rotation_90_or_270(plane_state->rotation))
+	if (!intel_rotation_90_or_270(rotation))
  		return 0;

  	*view = i915_ggtt_view_rotated;
@@ -2354,9 +2352,8 @@ static unsigned int intel_surf_alignment(const struct drm_i915_private *dev_priv
  }

  int
-intel_pin_and_fence_fb_obj(struct drm_plane *plane,
-			   struct drm_framebuffer *fb,
-			   const struct drm_plane_state *plane_state,
+intel_pin_and_fence_fb_obj(struct drm_framebuffer *fb,
+			   unsigned int rotation,
  			   struct intel_engine_cs *pipelined,
  			   struct drm_i915_gem_request **pipelined_request)
  {

It feels like you are losing the benefit of cleaning this up by having to pass in rotation anyway. So I think it makes more sense to keep passing in plane_state and only get rid of the plane. Or vice-versa, not really sure what is conceptually better. Possibly plane and then access the state from it.

Regards,

Tvrtko

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