In the past vmas have sometimes turned out to be NULL when capturing buffer objects during error state capture. To avoid NULL pointer exceptions throw a WARNING and exit early and be prepared for the error state not being fully accurate following this point. Signed-off-by: Tomas Elf <tomas.elf@xxxxxxxxx> --- drivers/gpu/drm/i915/i915_gpu_error.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c b/drivers/gpu/drm/i915/i915_gpu_error.c index cc75ca4..ae24971 100644 --- a/drivers/gpu/drm/i915/i915_gpu_error.c +++ b/drivers/gpu/drm/i915/i915_gpu_error.c @@ -691,9 +691,17 @@ unwind: static void capture_bo(struct drm_i915_error_buffer *err, struct i915_vma *vma) { - struct drm_i915_gem_object *obj = vma->obj; + struct drm_i915_gem_object *obj; int i; + if (WARN_ON(!vma)) + return; + + if (WARN_ON(!vma->obj)) + return; + + obj = vma->obj; + err->size = obj->base.size; err->name = obj->base.name; for (i = 0; i < I915_NUM_RINGS; i++) -- 1.9.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx