[PATCH 3/3] drm/i915/chv: remove pre-production hardware workarounds

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Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx>
---
 drivers/gpu/drm/i915/intel_pm.c | 55 +++++++++++++++++------------------------
 1 file changed, 22 insertions(+), 33 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 60d120c472ab..598ee4c8d86e 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5061,32 +5061,27 @@ static int cherryview_rps_max_freq(struct drm_i915_private *dev_priv)
 	struct drm_device *dev = dev_priv->dev;
 	u32 val, rp0;
 
-	if (dev->pdev->revision >= 0x20) {
-		val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
+	val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
 
-		switch (INTEL_INFO(dev)->eu_total) {
-		case 8:
-				/* (2 * 4) config */
-				rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS4EU_FUSE_SHIFT);
-				break;
-		case 12:
-				/* (2 * 6) config */
-				rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS6EU_FUSE_SHIFT);
-				break;
-		case 16:
-				/* (2 * 8) config */
-		default:
-				/* Setting (2 * 8) Min RP0 for any other combination */
-				rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS8EU_FUSE_SHIFT);
-				break;
-		}
-		rp0 = (rp0 & FB_GFX_FREQ_FUSE_MASK);
-	} else {
-		/* For pre-production hardware */
-		val = vlv_punit_read(dev_priv, PUNIT_GPU_STATUS_REG);
-		rp0 = (val >> PUNIT_GPU_STATUS_MAX_FREQ_SHIFT) &
-		       PUNIT_GPU_STATUS_MAX_FREQ_MASK;
+	switch (INTEL_INFO(dev)->eu_total) {
+	case 8:
+		/* (2 * 4) config */
+		rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS4EU_FUSE_SHIFT);
+		break;
+	case 12:
+		/* (2 * 6) config */
+		rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS6EU_FUSE_SHIFT);
+		break;
+	case 16:
+		/* (2 * 8) config */
+	default:
+		/* Setting (2 * 8) Min RP0 for any other combination */
+		rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS8EU_FUSE_SHIFT);
+		break;
 	}
+
+	rp0 = (rp0 & FB_GFX_FREQ_FUSE_MASK);
+
 	return rp0;
 }
 
@@ -5105,15 +5100,9 @@ static int cherryview_rps_guar_freq(struct drm_i915_private *dev_priv)
 	struct drm_device *dev = dev_priv->dev;
 	u32 val, rp1;
 
-	if (dev->pdev->revision >= 0x20) {
-		val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
-		rp1 = (val & FB_GFX_FREQ_FUSE_MASK);
-	} else {
-		/* For pre-production hardware */
-		val = vlv_punit_read(dev_priv, PUNIT_REG_GPU_FREQ_STS);
-		rp1 = ((val >> PUNIT_GPU_STATUS_MAX_FREQ_SHIFT) &
-		       PUNIT_GPU_STATUS_MAX_FREQ_MASK);
-	}
+	val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
+	rp1 = (val & FB_GFX_FREQ_FUSE_MASK);
+
 	return rp1;
 }
 
-- 
2.1.4

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