On Wed, May 06, 2015 at 03:38:44PM +0200, Daniel Vetter wrote: > On Tue, Apr 21, 2015 at 10:13:31PM -0700, Kenneth Graunke wrote: > > The BLT engine on Gen8+ requires linear surfaces to be cacheline > > aligned. This restriction was added as part of converting the BLT to > > use 48-bit addressing. > > > > intel_emit_linear_blit needs to handle blits that are not cacheline > > aligned, as we use it for arbitrary glBufferSubData calls and subrange > > mappings. > > > > Since intel_emit_linear_blit uses 1 byte per pixel, we can use the src/dst > > pixel X offset field to represent the unaligned portion, and subtract > > that from the address so it's cacheline aligned. > > > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521 > > Signed-off-by: Kenneth Graunke <kenneth@xxxxxxxxxxxxx> > > Cc: mesa-stable@xxxxxxxxxxxxxxxxxxxxx > > s/cacheline/page/ afaik, and nope it's not documented. Chris&Mika learned > that the hard way. Adding them to correct me in case I make a mess again. It's cacheline. Issue: if the 1st pixel in XY_SRC_COPY is not CL aligned when SRC or DST are linear that will cause failure. https://vthsd.fm.intel.com/hsd/bdwgfx/bug_de/default.aspx?bug_de_id=1912704 -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx