On Thu, Apr 16, 2015 at 11:50:04AM +0100, Chris Wilson wrote: > On Thu, Apr 16, 2015 at 11:03:20AM +0200, Daniel Vetter wrote: > > On Wed, Apr 15, 2015 at 04:39:59PM +0100, Chris Wilson wrote: > > > Since the removal of the user pin_ioctl, the only means for pinning an > > > object is either through binding to the scanout or during execbuf > > > reservation. As the later prevents a call to set-tiling, we need only > > > check if the obj is pinned into the display plane to see if we need > > > reject the set-tiling ioctl. > > > > > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > > > Queued for -next, thanks for the patch. > > I was wondering if I could get away with framebuffer_references now that > we do allocate fb for everything, but was too lazy to actually check. > > Gut feeling? legacy overlay is still using plain buffers unfortunately :( -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx